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The Ethics of Releasing a Buggy Game

Come ponder the ethicality of the day one patch, as Nick waxes philosophical in his latest editorial.

Something that has become commonplace in gaming’s new world is the infamous day one patch. Because development cycles are so incredibly tight games often have to go to the production line in an incomplete state, leaving the developer in a position to complete the bug fixing post-production, but pre-release. In many instances, the day one patch still isn’t enough to shore up the various bugs, leaving players with a game that may not even work properly on their machines. This raises the question – is it ethical to put a game on the production line that’s incomplete?

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Might & Magic Heroes VI Review

An epic game with epic bugs

The creation of the sixth installment of the Heroes of Might & Magic series sent the small turn-based RPG gamer niche through various emotional highs and lows. The two biggest sources of concern was the renaming of the brand to Might & Magic Heroes (which made many think back to the failed 3DO series), plus the “dumbing down” of the unit tiers from the almost double digit tiers to just three. It seemed that the things that made it great would be forsaken in pursuit of the lucrative mainstream market.

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