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Quantum Conundrum Review

No need to wait on Portal 3 to get your first-person puzzle-solving fix.

When Portal hit the market, it took gamers by storm. Never before had the world experienced such a game – the unique portal mechanic was tied to a first person perspective, complex puzzles, and a compelling story and antagonist. Quantum Conundrum, the latest work of Valve alum, Kim Swift, captures at least part of Portal’s essence, but comes up short in the character and story department. First person puzzle solving takes the center stage and the Inter-dimensional Shift Device (IDS) proves to be an interesting tool/concept to drive the complex dimension-shifting puzzles; however, the lack of an overarching concept and vision disallows Quantum Conundrum from reaching the cult stature of its influencing material. Despite this, the interesting mechanics and the well constructed “test chambers” make for a fantastic game that shouldn’t be missed.

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Quantum Conundrum - E3 2012 Trailer

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Quantum Conundrum - "Time" Trailer

Time will be an essential gameplay element in Quantum Conundrum.

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Quantum Conundrum - John de Lancie as "Professor Fitz Quadwrangle"

John de Lancie tells us his experience playing the part of Progessor Fitz Quadwrangle for Quantum Conundrum.

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