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#ethics

Nerds Without Pants Episode 41: Pirates

P-p-p-p-pirate ghosts!

Yaaaar! Welcome to another adventure on the high seas of the internet, ya landlubbers! This week, the crew of the S.S. NWP take a stab at the dreaded topic of piracy. No, not that piracy, the kind where people steal games and other media because they can.

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Nerds Without Pants Episode 29: Ethical Nerds

What do you get when you have two college graduates and a product of the Texas public school system? A pretty intelligent conversation, actually.

It's Friday, which means it's time to take your pants off and listen to another wonderful episode of NWP! The guys run the gamut of geekdom this week, with talk about anime, art books, Shin Megami Tensei IV, and the greatest Jason Statham move ever made: Saints Row IV.

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The Ethics of Releasing a Buggy Game

Come ponder the ethicality of the day one patch, as Nick waxes philosophical in his latest editorial.

Something that has become commonplace in gaming’s new world is the infamous day one patch. Because development cycles are so incredibly tight games often have to go to the production line in an incomplete state, leaving the developer in a position to complete the bug fixing post-production, but pre-release. In many instances, the day one patch still isn’t enough to shore up the various bugs, leaving players with a game that may not even work properly on their machines. This raises the question – is it ethical to put a game on the production line that’s incomplete?

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