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Temporus: Official Trailer

This retro-styled 2D platformer is looking to Kickstarter for funding.

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Chuck's Challenge 3D Review

Hey Kickstarter people with too much money on your hands: how about trying to fix Social Security?

If you were given 13 grand, would you use it to make a sequel to an Atari Lynx puzzle game? I can't say that would be my first choice, and I bet it wouldn't be yours either, but could nearly 400 Kickstarter backers go wrong? (I can see Takedown: Red Sabre players are reaching for pitchforks; easy, folks, this is nothing like that. Stand down.) Another adventure in crowdfunding has resurrected one man's decades-long dream, and after playing the final product via Desura, I consider my brain partially teased, moderately amused.

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Cloudberry Kingdom Review

Level designer > Random level generator

I wouldn’t blame you if you didn’t realize that Cloudberry Kingdom is entirely made up of randomly generated stages. They demand a level of precision and contain enough traps that you’d think some masochistic level designer was madly laughing as he put most of them together. Of course, this does speak volumes of the quality of the level generator that sits behind this intensely challenging 2D platformer, but without anything pulling everything together, it’s more of a never ending gauntlet of disparate levels than a game.

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Shantae: Half-Genie Hero - Kickstarter Trailer

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KickBeat - Launch Trailer

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KickBeat - "Beat Your Own Music" Trailer

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KickBeat - "Track Generator" Trailer

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KickBeat - Announcement Trailer

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Publishers: A Necessary Evil

A recent update from Double Fine gets Jesse thinking that maybe publishers aren't completely useless after all.

It’s been a little over a year since Kickstarter kicked down the door of the video game industry and introduced itself.  Double Fine’s then untitled adventure game utilized the crowd funding site to finance a game in a genre that most have presumed dead, or at least mostly dead (which means a little alive), for quite some time now.  No reasonable publisher would hand money over to a studio not known to be especially financially successful, for an unproven IP in a genre that some younger gamers may not even know exists – and it’s hard to blame them.

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