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#shadows of the damned

Shadows of the Damned...2?

Despite the retail setbacks of the first game, Grasshopper wants another crack at it.

Last year’s Shadows of the Damned was well-known for two things. The Grasshopper Manufacture game was a dream collaboration of Suda 51 (No More Heroes), Akira Yamaoka (Silent Hill), and Shinji Mikami (Resident Evil). It was also a colossal flop, selling a meager 24,000 copies in its first week on store shelves. Not a company to be held down by disappointing sales, it sounds like Grasshopper is eager to do another chapter in the life of Garcia F’ing Hotspur.

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The AAA Problem

The industry's favorite business model is starting to collapse. It's time to change.

Take a moment and type in the world “layoffs” in the PixlBit search field. Press enter and see where it takes you.  Don’t worry, I’ll wait.

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Shadows of the Damned Review

Easily the best work of Suda51 thus far, but it’s still rough around the edges.

Shadows of the Damned is clearly Suda51 and Grasshopper Manufacture’s most polished game yet. Whether it’s due to the influence of Shinji Mikami as the creative producer or due to some maturation of Suda51’s style and execution is unclear, but the 10 hour romp through hell is chock full of style, humor, and solid gameplay that trips only slightly along the way. While Suda51’s previous titles can be a bit tough to get into for the average player, Shadows of the Damned is much more accessible and will likely appeal to a much greater audience – assuming they can tolerate the never ending onslaught of penis jokes.

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Shadows of the Damned Initial Impressions

Nick provides his initial impressions of the just released third person shooter from Suda51, Shinji Mikami, and Akira Yamaoka.

Yesterday, we had our first chance to play the long-awaited title from Grasshopper Manufacture and EA. Of course, the game is also known as the super project between fan-favorite, Suda51, and Resident Evil creator, Shinji Mikami. As a fan of both developers involved, Shadows of the Damned has long been on my must-have list, so I’m excited to report that the game thus far is living up to my expectations.

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