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Shadows of the Damned...2?

Despite the retail setbacks of the first game, Grasshopper wants another crack at it.

Last year’s Shadows of the Damned was well-known for two things. The Grasshopper Manufacture game was a dream collaboration of Suda 51 (No More Heroes), Akira Yamaoka (Silent Hill), and Shinji Mikami (Resident Evil). It was also a colossal flop, selling a meager 24,000 copies in its first week on store shelves. Not a company to be held down by disappointing sales, it sounds like Grasshopper is eager to do another chapter in the life of Garcia F’ing Hotspur.

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Sine Mora Review

Grasshopper and Digital Reality deliver a one-of-a-kind shoot-'em-up.

Sine Mora is a fascinating specimen, which should be no surprise to anyone familiar with Grasshopper Manufacture's other work. Once again, the team behind No More Heroes and Shadows of the Damned has delivered an experience that shakes up the established norms of a genre and provides a crazy, convoluted story that will have most players scratching their heads. This horizontal scrolling, bullet hell shoot-'em-up introduces a unique upgrade, special move, and timing system that drives the boss-intensive quest. While Sine Mora suffers from a few minor issues, its ingenuity and originality make it one of the best titles in the genre.

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Shadows of the Damned Initial Impressions

Nick provides his initial impressions of the just released third person shooter from Suda51, Shinji Mikami, and Akira Yamaoka.

Yesterday, we had our first chance to play the long-awaited title from Grasshopper Manufacture and EA. Of course, the game is also known as the super project between fan-favorite, Suda51, and Resident Evil creator, Shinji Mikami. As a fan of both developers involved, Shadows of the Damned has long been on my must-have list, so I’m excited to report that the game thus far is living up to my expectations.

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