Available for the PC, Mac, on the PlayStation 3's PSN store, and as an Xbox Live Arcade tile for the Xbox 360 on August 21.
Five games/series that reflect the heritage and influences of Dishonored
Dishonored is not a completely original work unto itself, but neither is it the latest numbered sequel in an epic franchise. It is an original IP, but it is not without lineage and influence. In a rare show of transparency, its creators, most notably Harvey Smith and Raphael Colontonio, have been extremely up front in citing their resources. From former projects to hot IPs, they’ve mentioned at least half a dozen games that they say have a lot in common with their upcoming release Dishonored, and we’ve found a few more that we think capture essential pieces of what makes Arkane Studios' upcoming release so interesting.
I smell a rat. Many rats. Lots and lots of wonderful smelling rats.
The most sought after demo at this year’s QuakeCon that didn’t require a virtual reality headset was Bethesda’s upcoming stealthy first person shooter: Dishonored. Really, sticking the game in the FPS pigeon hole is a bit constricting since during the short demo, I possessed several people, summoned swarms of rats, and slowed time to a crawl. The single level I got to play showed a ton of promise for a game set in a refreshingly unsettling world with a myriad of different methods available to reach your objectives.
If the title wasn't a dead giveaway, Gamescom 2012 is the main focus of our conversation. But that's not all!
After a hiatus due to vacations and general life stuff, Nick, Chessa, and Jason reunite for the seventy-fourth episode of PixlTalk. We kick things off with a bit of conversation on the Zelda symphony and segue into what we're all playing. The bulk of the cast is dedicated to the various announcements at Gamescom 2012, primarily Sony's news.
