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Ty the Tasmanian Tiger 2: Bush Rescue Review Rewind

The secondary series tries to expand to reach a wider audience.

Jak and Daxter, Ratchet & Clank, Sly Cooper. These are probably the platformers you think of when talking about the PS2. In an era that saw the genre lose its footing to first person shooters like Halo and Killzone, Sony’s second console still had a stable of successful platformers. However, some were cast aside, left to wallow in the abyss of subpar imitators. Ty the Tasmanian Tiger is one of those copycats. The series was never taken seriously despite its modest success with critics. This is mostly because the series does skew to a younger audience and truth be told, the aforementioned titles had more to offer. That’s not to say that this game has nothing to offer but only fans of the genre will want to get Ty the Tasmanian Tiger 2: Bush Rescue.

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Asura’s Wrath Hands On Preview

Taking epic (and angry) to the next level.

At first glance, Asura's Wrath didn't seem like more than just another God of War inspired action game. In the following videos and previews however, the non-stop action, unique art style, and incredibly epic set pieces make Asura's Wrath a game to look out for.

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Ultimate Marvel vs. Capcom 3 - NYCC Cinematic/Heroes and Heralds Trailers

The cinematic trailer for Ultimate Marvel vs. Capcom 3 that was shown at this year's New York Comic Con, and also an introductory trailer for the new mode Heroes and Heralds which can be seen here.

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Ultimate Marvel vs. Capcom 3 - NYCC Heroes and Heralds Trailer

A new mode that pits players on the stage to save the world by collecting, and then using cards to give extra attributes to their characters.

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Sonic Generations Releases Second Demo

The new demo will be released October 25.

Sega announced today that players will be able to test out more of Sonic Generations with the release of a second demo tomorrow on Xbox Live. Unfortunately for PlayStation 3 owners, the second demo won't see release for another week, appearing on the service on October 25, 2011. The full game will be released on November 1, 2011 for the PS3, 360 and PC, as well as the 3DS later in November.

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Conceptual Fan-Made Metal Slug AR Trailer

The video shows off what Metal Slug could look like using AR technology on Wii U.

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Devil May Cry HD Collection Confirmed

Capcom reveals the compilation as well as the retail price.

After rumors that the series featuring our favorite silver fox Dante would receive the High Def treatment, Capcom confirmed today that Devil May Cry HD Collection will be released for the PS3 and 360. The collection will include HD remastered versions of Devil May Cry, Devil May Cry 2, and Devil May Cry 3: Dante's Awakening - Special Edition.

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Ratchet & Clank: Size Matters Review Rewind

A sidequest that implements some good gameplay concepts but has its share of problems.

It was clear pretty early on that Ratchet & Clank: Size Matters was not created by the usual developers, Insomniac Games. When I touched my first exploding box, and heard a foreign countdown sound, rather than the one I was familiar with, I knew something was different. After learning that Size Matters was developed by High Impact Games, some of the tweaks and deviations from the norm made a bit more sense. It's like the Minish Cap of Ratchet & Clank; it fits in pretty well with the rest of the series, but definitely has its own character and set of drawbacks.

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Ratchet: Deadlocked Review Rewind

While it's not explicitly stated, Ratchet: Deadlocked marks the first spin-off title in the series. Drop in and see what's changed!

I'm not quite certain what Insomniac Games was going for when they created Ratchet: Deadlocked. It's clear that it wasn't meant to be a traditional Ratchet & Clank game, as the experience is something similar, but quite different at the same time. Rather than the typical action-platformer gameplay, Ratchet: Deadlocked is a third person shooter, through and through.

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Sideway: New York Review

I'm all for innovation, but not at the expense of core mechanics.

Sideway: New York is the kind of game that you really want to be good.  Its visual charm and unique take on the platform genre make a great first impression, but a few technical issues and a repetitive soundtrack deliver a one-two punch from which it never fully recovers.

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