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DmC Devil May Cry Hands On Preview

Get over the new look: Dante is far more interesting now.

It’s no secret that many gamers fear change of any kind, flying into nerd rage anytime one of their hallowed franchises tries to mix things up. At the same time, they hate things to stay the same, quickly getting bored when a series doesn’t add enough new to a sequel. This is the rock and a hard place that Ninja Theory is trapped between with their gutsy take (don’t call it a reboot) on the Devil May Cry series. With the internet already ablaze with hate for the makeover of the popular antihero Dante, the sentiment has been that the game had better feel like Devil May Cry…or else. From the outset I’ve been behind Ninja Theory, happy that they’ve gone in such a bold direction, but even I have asked if the game will live up to my Devil May Cry memories. My recent time with the game tells me that the franchise is in good hands, even if I have new questions to replace my old ones.

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Metal Gear Rising: Revengeance Hands On Preview

This ain't your daddy's Metal Gear!

I was really worried about Metal Gear Rising: Revengeance. It was originally known as Metal Gear Solid: Rising, and was announced in 2009 as an Xbox 360 exclusive. A troubled and protracted development cycle almost ended in cancellation before the project was given over to Platinum Games. We may never know the full story about how an Xbox 360 exclusive designed by an in-house team hand-picked by Hideo Kojima became a multiplatform game developed by Platinum, but I can at least say that my worries are gone. Metal Gear Rising may not be what people have come to expect from the Metal Gear series, but so far I’d say it’s an impressive game in its own right.

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Halo 4 Hands On Preview

Don’t worry people, 343 got it right.

I’m sure that many were nervous when they learned that Halo 4 was being helmed by a brand new studio. After an impressive showing at this year’s E3, it’s been becoming more and more apparent that not only does 343 Industries know what they are doing, but they are pushing the series in a fresh, yet familiar direction. 

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The Wonderful 101 Hands On Preview

Platinum Games conjures up one of the Wii U's most interesting titles.

 I’m going to go on a limb here and say that The Wonderful 101 will be a sleeper hit for the Wii U. While it has garnered some noticeable hype within some audiences, it is an easy game to overlook. For those not sure about the game, it is best described as being a simple mesh of Viewtiful Joe and Pikmin. After spending some time with the game, I must say that it went from a just game that looked interesting, to game that I’m really excited about.

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ZombiU Hands On Preview

Ubisoft's Zombi U is on the right track.

Zombi U is being regarded as one of the biggest launch titles for the Wii U. If there was any indicator of that, the long lines at the Wii U booth were just that. At NYCC this year, Zombi U boasted lines that required a pretty long wait. As the only launch title I have pre-ordered for the Wii U, I made it a point to get my hands on with this return to survival horror.

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PlayStation All-Stars Battle Royale Hands On Preview

More than a cookie cutter.

When Sony announced Playstation All Stars, fans of the developer and its long list of exclusive characters let out rounds of applause. Unfortunately, that applause was followed by a mildly depressed sigh of remorse for a game that looked to steal major portions of the Super Smash Brothers battle system. Luckily, players who have been able to get their hands on the beta of Battle Royale have come away with relief all over their faces.

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Hitman: Absolution Preview

Remember, information is the weapon!

It’s hard to believe that it’s been six years since Hitman: Blood Money hit the scene. It was released in that heady time around the launch of the “seventh generation” of consoles, when it was still common to see games come out for the Xbox and PlayStation 2 alongside the Xbox 360. As such, Blood Money wasn’t technically a seventh generation game; it was designed with the PCs and consoles of 2005 and upscaled to run on the 360. That was my introduction to the series, and even though the game came across as dated by the time I got to it in 2009 I was impressed with the sheer amount of options for completing objectives in every level.

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Dishonored Hands On Preview

I smell a rat. Many rats. Lots and lots of wonderful smelling rats.

The most sought after demo at this year’s QuakeCon that didn’t require a virtual reality headset was Bethesda’s upcoming stealthy first person shooter:  Dishonored.  Really, sticking the game in the FPS pigeon hole is a bit constricting since during the short demo, I possessed several people, summoned swarms of rats, and slowed time to a crawl.  The single level I got to play showed a ton of promise for a game set in a refreshingly unsettling world with a myriad of different methods available to reach your objectives.

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The Last Story Preview

Goin' out on a high note.

In just a few months, Nintendo's Wii U will push aside the Wii from store shelves, its memory will begin to fade from our gaming consciousness, and that little blue light will shine no more. With one last epic RPG The Last Story coming out this week, it's not a bad way to die.

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Transformers: Fall of Cybertron Hands On Preview

High Moon’s latest impresses.

Transformers: Fall of Cybertron is on its way to being just as good, if not better than its predecessor if my latest hands-on with the game is any indicator. 2010’s War for Cybertron left a lasting impression on me, and was one of my favorite games of that year. It finally set the bar for what a Transformers game should be like with the right amount of action, fluidity of gameplay,  and the overall production value. Thankfully, Fall of Cybertron continues that trend. The latest demo, which includes single and multiplayer components shows that High Moon has learned from some of its mistakes in the last game and is trying hard to make sure that Fall of Cybertron is a better game overall.

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