At Best Buy. One guy is here. Hooray?
Update: Four sold at Best Buy, Gamestop sold out, Wal-Mart has no idea where their individual Kinects are. Whee!
How long until Love Kinection actually gets made?
Ok! To celebrate the November 4th launch of Kinect, I thought I'd create a podcast that's nearly all about Kinect, like I did with the Move!
Unfortunately, I couldn't do that for you. I'd apologize, but Microsoft has placed embargoes on most Kinect information, including game reviews, which made up the bulk of where I got Move information from last time.
So, I cobbled together as much as I could, and came out with a very solid Kinect-oriented podcast, with the promise that in the next few weeks, I'll follow it up again for all you holiday and Christmas shoppers. Enjoy it!
Like always, you can find the show's (elaborate) notes in the forum thread.
I actually ate some Skittles earlier today. Does that count as harming an animal?
Some of what you need to know about Kinect.
Music by Kathrine Theidy.
I like the newest XBox 360 dashboard.
I'm more impressed with the Kinect than I am with the Move, from what I have seen of course because I own neither. Both Dance Central, and Your Shape: Fitness Evolved games are what piqued my interest towards Kinect.
There are several similarities between Final Fantasy V and its younger sibling, Final Fantasy III. Chiefly of which, both games stayed exclusively in Japan well after the series moved on to the PlayStation in the mid-90s. For a time, Square Enix (formally SquareSoft) was uncertain if western audiences would grasp the deeper gameplay mechanics that drove character growth. But after the global success of Final Fantasy VII, they decided it was time to start bridging the gap in sequels in the US lineup. As a result, Final Fantasy V was the first to be released as part of the Final Fantasy Anthology compilation on the PlayStation in 1999.
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