I actually thought about the Secret of Mana snow region and the music that Julian brought up during the podcast. That was some really good music. One thing about Narshe that I forgot to mention was the sound of the wind that played in the background. Final Fantasy VI has some of the best wind sound I've ever heard in a video game to this day. I actually got to hear the first World of Ruin Theme, which has the wind sound overlaid by funereal organ and piano music, played live at the Distant Worlds concert in Omaha in 2013, for which I had bought backstage passes to meet Yoshitaka Amano. He signed my FFIX cover art.
Stage Select:
1. Tifa. She's tough and she legit seems like she'd be good company. I wish FF7 had a longer segment with her as the party lead. It has absolutely nothing to do with anything like this.
2. Geralt. In addition to his knowledge of monsters and poisons, I like his deadpan delivery. Plus, he knows where to hook up with the ladies.
3. Going to go in a slightly different direction with Laura S. Arseid from the Trails of Cold Steel series. I've been on a pretty big Falcom kick lately, even writing a blog on some of their games back in February, and I've been playing through the Cold Steel series. She's a proud noble swordswoman, striving to become a master of her family's school of swordsmanship, yet she's willing to learn and grow, and she's one of the best party members in battle.
Cage Match:
Super Mario Bros. all the way. Tetris is a pretty versatile game, but in the end I'll take tight platforming action over dropping blocks any day. Super Mario Bros is simply a timeless classic that's still playable to this day. Even on the Game Boy, i spent more time playing Super Mario Land than Tetris.
However, one version of Tetris that I think doesn't get enough appreciation is the Atari version by Ed Logg. It has some really good music that because of the greater popularity of Nintendo's versions never got as much traction as Korobeiniki (the "type A" music from the Game Boy that's now a staple in almost every version released since). Tengen's NES Tetris, which was taken off of shelves after Nintendo sued Tengen because Nintendo held to Tetris on Nintendo systems at the time, was based on this version, and it's really close to the arcade. The music on the NES sounds almost identical to the arcade version.
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