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PB & Jason   

PB & Jason Issue 56: A Solution

This week's PB & Jason revolves around a real solution for Nintendo and its current market problems.

While there's a lengthy discussion of how I believe Nintendo can genuinely find an audience in today's video game marketplace, don't be fooled: PB & Jason has a lot more than that!

First up on the podcast is a mini-synopsis of StarFox 64 3D. I've bought the game, I've played through it once, I've tried the multiplayer. What do I think about it? Find out inside!

Next up, some talk about the big 3DS pre-Tokyo Game Show press conference occurs. There's not much to say here, but expectedly, I poke fun at Square Enix's newly announced, upcoming 3DS game's name. Also, Mario Tennis 3DS!

Following this, we hear a bit about the big Sony pre-TGS press conference! It's the Vita's turn, come Dec. 17th in Japan, so of course I've got something to say.

And then there's the feature story. A real, long-term solution to Nintendo's issues with adoption rates, and how Nintendo can cut it in today's cell phone-filled world without resorting to producing cell phone games. Tune in and find out what I have to say inside!



Matt McLennan Contributing Writer

09/16/2011 at 09:56 PM Reply | Permalink | Report

eShop app. Wii Fitness app.


Jason Ross Senior Editor

09/16/2011 at 11:34 PM Reply | Permalink | Report

Sony has their own shop app on the way. I don't think Sony thinks they can keep making their own hardware for too long into the future.

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Kirby's Dream Land Review Rewind

As Nintendo’s poster child for all things cute and cuddly, Kirby came from humble beginnings. By the early ‘90s, most of the more popular platformers like Super Mario Bros. and Mega Man were well along in their sequels and had grown in length and complexity.  Long-time developer HAL Laboratory decided to make a game that was super simple, brief, and would appeal specifically to the novice players out there.  Originally, they created Kirby as a placeholder character until they could come up with something better.  However in the end, they loved Kirby so  much that they decided to just name the game after him and in 1992 HAL released Kirby’s Dream Land on the Game Boy-- of the most important games of their career.



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