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Mega Man Legends 3 Project Officially Canceled

The title was slated to have a prototype released on the 3DS eShop, but this, too, has been canceled.

Capcom has used its Mega Man Legends 3 Project Developer's Room to announce Mega Man Legends 3 Project has been fully canceled. In a note left to the community Capcom created for assistance in choosing some ideas for the planned title, Capcom revealed that various sectors within the company didn't feel as though the title was of high enough quality to enter into full production, so Capcom's response was to cancel the game.

The blog also has a few questions and answers about the circumstances of the cancellation and what will happen to the Mega Man franchise in the future, but they are not very specific.


 

Comments

Our Take

Jason Ross Senior Editor

07/18/2011 at 11:22 PM

I'm a little disappointed at Capcom for not getting into real specifics about the reasons why this was cancelled. The prototype version was slated for release back at the launch of the eShop, and for a while, it was mysteriously pushed back. Likely, that demo/game/whatever it was meant to be was completed, so for Capcom to fore go launching at least that, it must mean it was low quality and would hurt their brand, would confuse consumers, or perhaps someone high up at Capcom just doesn't like the Legends franchise.

It's hard to say, but I really don't respect this decision from the information presented to us, and I think given the Q & A found on the blog, Capcom doesn't expect many of the game's early followers to respect it much, either.

Joaquim Mira Media Manager

07/18/2011 at 11:53 PM

That's a shame.

Matt McLennan Staff Alumnus

07/19/2011 at 01:04 PM

I call BS on Capcom's reasoning. Massive massive BS.

paradoxical

07/19/2011 at 03:46 PM

This sux. I agree Matt this is massive BS. Whatever. I'm done buying Capcom games after this shit and mercernaries 3d.

Jason Ross Senior Editor

07/21/2011 at 03:30 PM

So, I took a guess as to why Capcom canceled the game on the latest PB & Jason, and apparently Capcom Europe's twitter suggests I was right: Capcom is claiming there wasn't enough fan support for the game, because few people used the Devroom.

So, there's your answer. If you want a Capcom game from here on out, you better join their own custom social network, and participate in whatever activities they create for it. This is your fault, everyone ever except Capcom!

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