Forgot password?  |  Register  |    
User Name:     Password:    
News   

Wii U May Support Two Tablet Controllers

"Nintendo now know they absolutely need to support two tablets."

When the Wii U was officially announced at this year's E3, the idea of a room full of people each with their own tablet was quickly dashed when it was revealed the system could only support a single tablet at a time. Nintendo is reportedly trying to change this by working out a way to support two tablets on one system. 

"Nintendo now know they absolutely need to support two tablets," a source told Develop. "At E3 they didn't commit to this, but they know how important it is to make it technically feasible to support two screens. Even if that affects framerate, as a developer and player, I don't care. It needs to work. Developers will design appropriate games for this. If you're building a quiz game you're not going to give a shit about the framerate."

According to the source, as well as the speed of the processor and the amount of RAM the Wii U will ultimately use, the number of tablet controllers it will support is being decided. Two tablets seems to be possible now but not any more. It seems the hardware will not be able to support more than two tablets. The Wii U is expected to be released some time next year.


 

Comments

Patrick Kijek Contributing Writer

11/09/2011 at 01:21 AM

They better not release this system until it's ready, and include two tablets. That'll be enough, but one would create an unfair advantage in games like Madden and would prevent utilizing next generation games to their full potential. Come on, Nintendo!

Log in to your PixlBit account in the bar above or join the site to leave a comment.

Hot Story

Metroid Prime 4: Beyond Review

It’s been a long time since we’ve seen an entry in the Metroid Prime series - 18 years, in fact. It was 8 years ago that Metroid Prime 4 was originally announced and its development was more than a little turbulent. Initially developed by Bandai Namco, it was later scrapped completely and development was shifted back to Retro Studios to start the project over. In the end, Retro has delivered a solid new entry in the series, but one that doesn’t totally capture what originally made the series so compelling.

Read More...

Support

Related Content