Forgot password?  |  Register  |    
User Name:     Password:    
News   

3DS Firmware Update Slightly Delayed

Nintendo won't be on time, but you still won't have to wait long.

Nintendo's November 3DS update should be right around the corner since there's only one day left in this month as of this writing, but there's been no announcement as to when exactly it will be released. Well, it should come as no surprise that Nintendo is going to miss the November window of release; however, the release date has now been locked down.

In a quick message posted on the official site, Nintendo has confirmed that the firmware is "in the final stages of internal testing." They also confirmed that the update is scheduled to be released to gamers on December 8, about a week off of the projected November release window.

The update, when released, will add 3D video recording, additional StreetPass games, 3DS-to-3DS system transfer service, a downloadable content infrastructure, and more. Be sure to check out the original announcement for more details on the update.


 

Comments

Leave a Reply

Type your comment in the box below. If you are commenting from your PixlBit account, your post can be edited by double-clicking it after it has been posted.


  Captcha: 

Hot Story

Kid Gloves: When Hand Holding Goes Too Far

As I was moving into the end game of Metal Gear Rising: Revengeance, I was tasked with finding three power couplings to unlock a door. It was a simple enough job, but in a game that had been almost entirely a linear affair, I was glad to have the rails taken off if even for a small section. It turned out that this wasn’t the case; any time I got remotely close to one of the power couplings Doktor would chime in on my codec to inform me that I was near my objective. Frowning, I destroyed the coupling and repeated the task with Doktor telling me exactly where to go and what to do. It made me realize just how much game design has changed in recent years, and what needs to be done to combat the need for constant hand holding that game designers have developed.

Read More...

Support