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Too Human

Too Human Review Rewind

Kneel before Cyberpunk Odin!

In this age of long preview cycles and aggressive PR and marketing campaigns, it can be easy for the video game hype train to go so fast that it flies off the rails. The bigger the game, the bigger the hype, and few titles can ever hope to live up to it. Too Human was a game built on over ten years of increasing hyperbole, and when the game was finally released in 2008 the backlash from gamers and games writers far outpaced the merits of the actual finished product. I’d much rather evaluate games based on their actual strengths and weaknesses as opposed to what they were expected to do, and getting far enough removed from the initial hype allows for that. No, Too Human couldn’t live up to its lofty promises, but it’s also not the atrocity that some people painted it to be.

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Backloggers Anonymous Too Human Part 3

Nothing of import detected.

On this, the final episode of Backloggers Anonymous covering Too Human, we discuss the final two missions, the overall plot and story, and dig a little deeper into the issues we had with some of the choices the game designers made. Joaquim gives up on his quest for dragon armor, Julian explains his love/hate relationship with Denis Dyack, and I, now free from pain meds, discusses my difficulty understanding Baldur as a character. Finally, we say our goodbyes and offer our final opinions of our journey though Too Human.

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Backloggers Anonymous Too Human Part 2

Ticknology...

Welcome back to Backloggers Anonymous for part two of our three part series on Too Human. At this point, we've finished half of the game (the first two missions) and have gotten a pretty good feel for what the title has to offer.

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Backloggers Anonymous Too Human Part 1

The first step is admitting you have a problem.

We call it our library, our collection, our pile of shame. They are games we meant to play, meant to finish, or even just meant to take out of the shrink wrap. We had to own them, had to experience them, and yet there they sit collecting dust. Gamers call it their backlog. We call it a problem, and we aim to deal with this problem one meeting at a time. 

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Jury Rules in Favor of Epic in Silicon Knights Lawsuit

Epic awarded $4.45 million.

The lengthy lawsuit between Silicon Knights and Epic Games finally came to a close on May 30 2012, with the Jury finding in favor of Epic on all counts.

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