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Thunder Blade Review Rewind

Blue Thunder

There comes a time in every reviewer's life when they have to push themselves to review a game.  It's not because the game is so near and dear to their heart that they find it difficult to be objective and honest. Nor is it because the game turned out to be unexpectedly challenging and keeps the reviewer on their toes. On the contrary, some games can be cringe-inducing because you can barely make it past stage one and they just aren’t very fun. Thunder Blade was such a game for me. I held off for months from reviewing this in part because it was so frustratingly difficult that I had to just walk away from it for weeks at a time. When I finally made it to stage two, my will was already broken.

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R-Type Review Rewind

In space, no one can hear you flicker.

When R-Type showed up on the arcade scene in 1987, it was a force to be reckoned with. With its razor sharp graphics and techno-organic alien atmosphere, the game quickly became considered to be one of the best shoot ‘em ups of its time, rivaling the popularity of the Gradius series. With the success of this arcade gem, it was only logical that it should be ported to every major home console, right? In theory yes, but in reality it was released on only two video game systems in contrast to being ported to at least eight personal computer systems available at the time. Of the scarce home console releases, the Sega Master System saw a port of R-Type in 1988. Although faithful to the arcade version in terms of content, the game takes a nosedive when the action gets heavy.

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