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Elevator Action Review Rewind

Tactical Espionage Action

“Elevator” and “action” aren’t words that typically belong in the same sentence. But lo and behold, Taito released an arcade game in 1983 that would pair a mundane function with the trappings of a spy thriller in the game Elevator Action. You play the role of a secret agent that finds himself at the top of everyone’s hit list. Avoiding certain death requires cunning, skill, and riding a lot of elevators. It made a big enough impression to become a cult classic that people remembered fondly.

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Nerds Without Pants Episode 139: Missing in Action

Half of this episode is missing, too!

Gah! What the hell happened? Well, Julian will explain, but basically, this edition of Nerds Without Pants is problematic. Wait, that’s not the right phrase. It’s plagued with problems. Lots of problems! To quote The Doctor: “I’m sorry. I’m so, so sorry.” Hopefully you power through the audio issues, because we have former PixlBit Features Editor Jesse Miller to talk about missing in action games. Please be gentle in the comments; Julian agonized over this one.

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The Mummy: Demastered Review

I expect better from you, WayForward.

I don’t know about you, but when I hear about an indie developed game sporting a pseudo-16-bit pixel aesthetic I find myself rolling my eyes. This goes double when said game is an action/exploration game (“Metroidvania” if you’re lazy). I just find these types of games to be played out. However, if you tell me that WayForward is working on the game you pique my interest enough to plunk down twenty bucks on The Mummy: Demastered, a game I hadn’t heard of. Was my curiosity rewarded? Ehhh…

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Middle Earth: Shadow of War Review

Three fourths epic.

When I reviewed Middle Earth: Shadow of Mordor, I elected to tell a personal story of my journey through the game in lieu of a traditional review, since it best represented the strengths of that title. As I was playing through its sequel, Middle Earth: Shadow of War, I wanted to do the same thing. Unfortunately, there are enough complexities with this release that story time will have to wait for another feature. Shadow of War is simultaneously the most fun I’ve had all year and one of my disappointments for 2017.

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