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#choice

Five Fixes For Final Fantasy

We give Square Enix some friendly tips for keeping the Fantasy alive.

When Jesse Miller, our resident features guru, asked if I would be interested in doing a Final Fantasy retrospective for the series’ 25th anniversary last year my answer was a resounding “yes!” In the months that followed, I poured all of my love and dedication into a five part series detailing the 14 core Final Fantasy games. It was a labor of love for me; no series of games has been more influential or important to me as a gamer. I’m a staunch defender of these games, even when they go into weird territory like iOS time-wasters. That doesn’t mean that I’m blind to the fact that the series isn’t what it once was, however. As excited as I am for the future of Final Fantasy, I think that the fine folks over at Square Enix need to take a good long look at where the series stands. To that end, I have 5 things that I think could help immensely as we move forward into the next generation.

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Ca$hcom

Matt is PO’d again, and the house of Mega Man is in his sights.

If there was one video game company during the NES era that seemed to almost one-up Nintendo in terms of quality games, it was Capcom. Whether it was releasing games starring the blue bomber himself or making great licensed Disney games, they could do no wrong. They continued this with the SNES, the Playstation 1, the Gamecube, the DS – and people loved them.

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