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#rock band

Rock Band 4 - "Brutal Mode!" Trailer

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Rock Band 4 - "Electric" Trailer

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Rock Band 4 - "Xbox One Digital Pre-Order Bonus Songs"

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Rock Band 4 - Partial Tracklist Reveal

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Rock Band 4 - "Freestyle Guitar Solos"

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Rock Band 4 - "Van Halen!" Announcement Trailer

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Rock Band Blitz Review

The party’s over.

Probably the worst part of playing alto sax in middle school band (besides having to play on braces-tightening days) was rhythm practice.  If you’re not familiar, there are entire books of rhythms written out – no notes, just the rhythms – which kids have to sit and verbalize.  “Ta ta tee tee tee tee rest ta-a-a-a-a tee tee tee tee ta ta” can be heard coming from the mouths of dreary band halls across the country as kids prepare for that next chair test or concert.   This despised exercise is what is at the core of Rock Band Blitz, and somehow they almost made it fun. 

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Rock Band Blitz Brings Harmonix Back to Their Roots

Forgoing the traditional peripheral-based input, the upcoming downloadable title channels Amplitude and Frequency.

Today, Harmonix officially announced Rock Band Blitz for both Xbox Live Arcade and the PlayStation Network. Rather than utilize the peripheral instruments that have made the series a hit, Blitz requires players only have a controller on the ready to play the beat-match title. Just like Amplitude and Frequency, Rock Band Blitz brings multi-track arcade gameplay that has players switching between instruments on-the-fly to replicate the song.

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A Critical Look at Rhythm Gaming

Jason analyzes the recent sale of Harmonix, and what it means for the future of rhythm game sales.

A few months ago, Viacom sold off rhythm game developer Harmonix for a reported amount of fifty dollars. The most shocking aspect of this trade is that Viacom originally bought Harmonix for $175 million. Apparently the trade gives Viacom about $150 million in tax benefits, which is quite a hefty number, itself, but still, it seems like this is a major failure on Viacom's part, which reflects as a failure on the part of Harmonix, itself. A little while later, Activision reported that they will not publish a new Guitar Hero or DJ Hero game in 2011 after disappointing sales of the previous entry, simultaneously halting future DLC for the two franchises. The once-popular music gaming genre appears to have come to a screeching halt after oversaturation and the companies' failure to understand the market.

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