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PlayStation Store Fully Restored

The Welcome Back program, however, is still not available.

Today, Sony announced via the PlayStation Blog that the PlayStation Store functionality has been restored. With the store back intact, Sony has released the first offering of content which includes sale items, new releases, and downloadable tracks for the popular rhythm titles. For a full description of what's available, be sure to check out the announcement.

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PB & Jason Issue 43: Countdown to E3

Or Zero Hour, whatever.

In this exciting new issue of PB & Jason, many things of an incredible nature are revealed!

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Brink Review

A game with a unique mechanic that could be great with some adjustments.

I really wanted to like Brink. A sci-fi game set in a dystopian future with guns, parkour-like movement and over-the-top characters? Where do I sign?! But sadly, it seems that Splash Damage was unable to make their game live up to the hype. Twice.

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Nintendo Download - 05/30/2011

Fast - Racing League arrives on WiiWare, while Super Adventure Island hits the Virtual Console

This week's Nintendo Download brings the brand new title Fast - Racing League from Shin'en Multimedia, known for their work on the Nanostray series from the DS and the well-received Jett Rocket WiiWare title. The racing game is in the vein of the F-Zero and Wipeout series from Nintendo and Sony respectively and is available for 1,000 Wii Points ($10). Bit.Trip Void is this week's featured demo and third entry in the now complete Bit.Trip series.

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PixlTalk Episode 33: Mulligan

After a failed attempt at podcasting last night, Nick and Chessa take a mulligan and create a new version of the latest issue of PixlTalk.

Last night's podcast recording was doomed before it even began. After an hour and a half of complete and utter chaos, we were left with an unsalvageable mess that had to be scrapped as the official 33rd episode of PixlTalk. Instead, Nick and Chessa take a calm, rested, and sober approach for a much more organized and discussion-oriented recording.

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Portal 2 Review

It's bigger and better than the first with the best puzzle based co-op experience ever.

When Portal released back in 2007, it broke the standard conventions of puzzle gaming and revolutionized the genre. With its unrivaled puzzle gameplay and unexpected thrilling story-based foundation, Portal was more than deserving of critical acclaim. So, with all the hype that surrounded Portal, does Portal 2 live up to those same standards and expectations? Absolutely. In every gameplay, story, and environmental aspect, Portal 2 blows its predecessor out of the water. The puzzles are more intricate, the story is gripping, the environments are intriguing, GLaDOS is better than ever, and the co-op quest is one of the best, if not the best, for any game on any system.

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PB & Jason Issue 42: Life, the Universe, and E3

There's a little bit of everything in this week's PB & Jason.

In this week's all-new PB & Jason see topics several topics of discussion!

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Iron Brigade - Opening Cutscene

Double Fine releases the opening cutscene to its newest game, which is coming exclusively to XBLA on June 22 for 1200 Microsoft Points.

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L.A. Noire Review

Storytelling takes the front seat in this new crime drama that despite some flaws, shines above the rest.

There is no game out right now that is exactly like L.A. Noire. From the moment players dip into the crime infested 1940’s Los Angeles, they are greeted with an aura that sets this game apart from most. As a game, L.A. Noire isn’t without its problems, however its gripping narrative, compelling characters, and fantastic animations make it a must play, and one of the best titles to come out this year.

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A Critical Look at Rhythm Gaming

Jason analyzes the recent sale of Harmonix, and what it means for the future of rhythm game sales.

A few months ago, Viacom sold off rhythm game developer Harmonix for a reported amount of fifty dollars. The most shocking aspect of this trade is that Viacom originally bought Harmonix for $175 million. Apparently the trade gives Viacom about $150 million in tax benefits, which is quite a hefty number, itself, but still, it seems like this is a major failure on Viacom's part, which reflects as a failure on the part of Harmonix, itself. A little while later, Activision reported that they will not publish a new Guitar Hero or DJ Hero game in 2011 after disappointing sales of the previous entry, simultaneously halting future DLC for the two franchises. The once-popular music gaming genre appears to have come to a screeching halt after oversaturation and the companies' failure to understand the market.

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