A brief look at some of the gameplay features.
More story, and character details available in this trailer.
The debate about the existence of Purgatory has been resolved! You can experience it yourself for an affordable 200 DSi Shop Points.
Boy, since jumping in video games is a lot of fun, it’s gotta be really great to play a whole game that lets you just jump, jump, jump all the way to Heaven! Ducking? Pshhhhh. Shooting? Lame. Variety? Pass. All we want is that sweet, sweet jumping! These and other idiotic statements must have been scrawled down during some malformed focus group of imbeciles when the developers of Ah! Heaven were doing preliminary planning for their amazingly boring platformer.
An introduction to the universe of Bungie's latest creation, Destiny.
Good-bye 2-D platforming, hello 3-D polygons and analogue sticks.
The Nintendo 64 emerged in 1996 as one of the most powerful consoles of its time, producing 3-D visuals that not even the Playstation or Sega Saturn could produce. At a time when franchises were attempting (and often failing) to make the jump to 3-D, along came Super Mario to save the day yet again.
Olmec knows the reasons behind the delay of the Wii U game's release. Do you?
Before you lies a podcast of epic recordings and thoughts suspended by a lifetime gamer's knowledge and insight. When listeners hit the play button, one topic from the show will begin being discussed. This time, it's the disappointment found in Aliens: Colonial Marines. Once the listener has completed that segment of the show, expect to come face-to-face with the Legend of Rayman, himself, as well as his delay on the Wii U. By now, podcast fans should have obtained at least a piece of a pendant of life, and shall continue forth to hear virtually zero speculation about the Nintendo Direct happening tomorrow. Then, venture through the Shrine of the Sony Monkey to learn possibilities of the PlayStation 2013 event on February 20th. Once there, the listener must race back, to the Durango Xbox Rumored Gates. Or something. PB & Jason is recorded in front of a live studio audience every Wednesday, weather permitting. Click through for listening and download links!
Jordan Mechner's latest remake plays it safe.
Remakes can breathe new life into classic games, which despite being paragons of their time, are now becoming relics of the past. They represent a chance to update more than graphics and sound, but also gameplay and value to match contemporary standards without compromising the timeless elements for which they were originally known. Karateka, a remake of the 1984 martial arts-themed Apple II game of the same title, is true to its roots but aims unfortunately low in terms of bringing something new to the table.
Hope, and despair awaits in New Vulcan.
Available this Sunday (February 10) for the Nintendo 3DS.