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Posts By Matt R

Farewell to the Wii: Surviving with Just a Wii: The 3 Stages of a Console Cycle

It begins again...

I have always been a one-console guy. The cost of a second console has never been something I could justify, and I certainly was not going to afford Sony and Microsoft's High Definition money-vacuuming machines. With Twilight Princess looking pretty nice and the motion controls showing a lot of potential for interesting new gameplay ideas, getting a Wii in 2006 was a no-brainer.

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Pikmin 3 Preview

The quirky action/strategy/ant sim is back to harvest the benefits of glorious HD.

I don't know about you, but I'm more than ready to terrorize yet another ecosystem with the ferocious ant/plant-like species that, on command, can attack enemies 10x their own size, break down gates, throw bombs, and other constructive activities. Pikmin 3 literally doubles your fun with several layers of depth and scope that could only be done on Wii U.

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Nintendo Wii U to Launch With Exclusive Survival-Horror Shooter

Sounds thrilling.

After a tongue-in-cheek teaser for a zombie game during yesterday's Nintendo Direct presentation, Ubisoft formally announced "ZombieU" today at E3. The Wii U exclusive will set players in a zombie outbreak on the streets of modern day London as thousands are ravaged by a deadly virus. The first person shooter integrates interactive elements, GamePad controls, multiplayer, and more. 

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Misadventures of Link #15

Bad dog.

misadventuresoflink15

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Misadventures of Link #14

misadventuresoflink14

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Misadventures of Link #13

misadventuresoflink5

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Misadventures of Link #12

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Misadventures of Link #11

Link's mischievous sign-slashing turns tragic.

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The Kore Gang: Outvasion from Inner Earth Review

Kids are great when there is field work to be done or raw materials to mine, so why waste their energy on video game busy work?

Its manual claims to be a “fantastic action jump 'n' run game” and there is certainly a lot of jumping. The three playable characters, Pixie, Madboy, and a dog, Rex, can be switched to at the press of the C button. Each has specialized, if minimally effective moves that are required to get through levels which do contain considerable amounts of platforming. But it can be more honestly described as a “plat-borer” because The Kore Gang's 30 levels are a near-nonstop string of menial and utterly pointless fetch quests that will bore players of all ages.

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Misadventures of Link #10

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