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Posts By Matt R

Driver: San Francisco Review

Crazy Taxi and Need For Speed's illegitimate, violent son.

Whether due to hardware limitations or a reputation for simpler fare, the Wii hasn't seen much of the sandbox/open world genre. Considering the drop in horsepower and the inability to implement the “switch to any car, any time” gameplay, I'm surprised Ubisoft bothered making this Wii version at all. Still, effort was clearly spent in building this version from the ground up -- it uses the pointer controls for shooting (which is very handy), and it's got DS connectivity (remember this feature, Nintendo?). It does a decent job creating a large San Francisco-looking city to drive around in, free of load times. However, too many bad ideas and cut corners make it all seem pretty average.

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Misadventures of Link #9

Sorry, girl.

misadventuresoflink9

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Misadventures of Link #8

Navi's last day.

misadventuresoflink8

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What if?: Legend of Zelda: Cucco Quest Wii U

Story, control, and gameplay ideas for a Zelda reboot.

After 25 years and 13 games, Zelda is certainly no spring chicken. We've heard more about Link, the Triforce, Ganon, and a plot hole-ridden timeline than you can shake a Deku stick at. It looks like Skyward Sword will shake things up, but for me it's not enough. The world of Hyrule needs a new hero to rise. That hero is the cucco.

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Misadventures of Link #7

misadventuresoflink7

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Nickel and Dimed at the Online Store

An in-depth roundtable discussion on the growing used games monetization problem – and its solutions.

Jesse: Since people apparently don’t want to spend $60 on every game, publishers have pinned their hopes on taking a bite out of the used market.

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Misadventures of Link #6

misadventuresoflink6

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Orcs Must Die! DLC Pack Arrives Tomorrow

Barbarians at the gates... of your wallet.

The first of two DLC packs for the tower defense game Orcs Must Die! goes on sale tomorrow.

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Misadventures of Link #5

Blue collar blues.

misadventuresoflink5

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What If?: Cosmic Walker for Wii U

Story, control, and gameplay ideas for a canceled game.

A few years ago, Cosmic Walker made a short blip on the Wii release radar. A brief video clip, three screen shots, a few details a few months later, and that's the last we heard about it. According to IGN, the game would've starred an astronaut who travels between space stations and the moon performing various tasks, and bore a resemblance to Endless Ocean -- and that's still all we know about it. Development was likely scrapped long ago, but why not try to imagine what it would play like on Wii U? A sandbox game in space would really rock it, man.

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