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Retro Game of the Week: Soul Calibur


On 04/11/2015 at 10:13 AM by The Last Ninja

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Easily one of the most impressive fighting games to ever launch with a console

Soul Calibur is a series you've probably heard of, if not played. But do you know where this series started? It started first in the arcades, then made its way to the Sega Dreamcast. The original Soul Calibur was developed by Project Soul and published by Namco. It was released exclusively on the Dreamcast in 1999. In fact, it was a launch game for the Dreamcast in North America, and this is one awesome launch game. Soul Calibur would quickly prove what the Dreamcast was capable of.

SC is a weapons-based fighting game. Fighters use weapons such as swords, spears, daggers, and other sharp objects. You can move in any direction on the arena, which is a circle or square surrounded by water, lava, or an abyss. You can actually knock your opponent out of the arena or yourself be knocked out. Also, you can't jump. I tend to jump all over the place in fighting games, so SC really made me think and strategize about what I was doing.

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Here's how the actual fighting works: you can attack low, mid, or high. The four buttons on the DC controller are all attacks; the L button is your block while the R button charges your attack. At any time you can pause the game and look at your fighter's combos, and believe me, there's tons! You can also grab your opponent, which is easily the coolest part of the game. The grabs and throws are simply amazing. Also, you can actually have a double KO, which means you and the opponent were both defeated at the exact same time. In this case, you both win one battle (you have to win two to win the overall match).

The cast of characters is great. They vary in speed and weapon. Kilik and Ivy both use swords and are well-balanced; Xianghua uses a thin sword and Taki uses ninja daggers and are both fast fighters; Nightmare and Astaroth, on the other hand, are big and slow, but strong. Then there are characters who just stand out, such as Voldo, who has knives attached to his hands and uses his flexibility to do all kinds of crazy attacks. Maxi is also unique; he uses nunchucks and will keep spinning them around his body even when you're not pressing anything. The cast of fighters is just awesome, made only better by each one's fighting style and the life-like graphics.

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There are a lot of modes in SC: Arcade Mode, Mission Battle, Practice, Survival, Time Attack, Team Battle, Vs. Battle, Museum, and Options. That's a lot for a fighting game! Arcade Mode is the basic one player mode in which you fight through seven battles and then face the final boss Inferno, who is a clone of any of the fighters (it's random). After beating him, you get to watch that fighter's ending. All the fighters are after the Soul Blade, a magical sword. Some of the endings are really sweet while others are very sad. Beating Arcade Mode is also how you unlock more fighters and stages, and there's quite a few, giving you that incentive to beat it with as many different fighters as possible.

In Mission Battle, you must perform specific attacks to pass missions. This one will appeal to hardcore fighting game fanatics, y'know, the ones who have to learn every combo for their favorite fighter. This mode simply proves how complex the fighting is in SC! You learn about basic attacks, blocking, countering, unbrakeable attacks, and all kinds of other stuff. Beating missions earns you points which you can use to unlock artwork (which you can view in the Museum) and fighter costumes. 

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The next mode, Survival, is exactly what you would imagine. You fight a string of battles until you lose. It's quite empowering to see all the fighters you defeated after you finally lose. "Yeah! I kicked 'yalls' butts!!!" But you also lost. It's a fun mode. In Time Attack, you fight opponents as usual, but this time you're timed, trying to see how fast you can finish. This one was just an easy thing for them to add onto the game.

Team Battle is a pretty cool mode. Here you can choose between 2 and 8 fighters and do consecutive battles. When you defeat your opponent, the next fight will begin right away until you've defeated all of them. If you lose, you'll fight that same opponent with your next fighter. Then, of course, there's Vs Battle, which is the two player mode. Playing against a friend is very fun.

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Overall, SC is a very impressive game. The graphics are outstanding, possibly making it the best-looking game on DC. In fact, they still look good! Apparently the console version's graphics are even superior to the arcade version, which is quite the feat. The DC, while overlooked, was certainly a powerful system. Also, the music is great, grand orchestral themes that add to the fights. They even tell you the song you'll hear before the fight starts. Classy!

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Final Verdict--5 Stars: Awesome!

Namco pulled out all the stops for this incredible fighting game. A great cast of characters, tons of awesome moves, impressive graphics, grand music, and plenty of modes round out the package to make this a great launch game for the DC. But that's not all it is: it's also one of the finest fighters you'll ever play. And unlike the other fighters of the 90s, it doesn't look dated. Soul Calibur is truly a masterpiece, and as the announcer said at the end of ever fighter's story, "The legend will never die."

Join me every Saturday as we take a look back at all kinds of retro games, good and bad.


 

Comments

mothman

04/11/2015 at 02:23 PM

I remember getting this for the Dreamcast and enjoying it. One of the few fighters I could actually win on and a graphical knockout for it's time.

The Last Ninja

04/12/2015 at 12:29 AM

It's a really fun game. I can only imagine how stunning it must have looked back in '99. I remember being very impressed with SC2, but I missed out on the first one.

Cary Woodham

04/11/2015 at 02:30 PM

I started playing this in the arcade when it was just Soul Blade (or Soul Edge, can't remember which).  But then, I only played it because I thought Pac-Man was in it (he was on the Namco logo screen).  I played Soul Calibur on the DC at a friend's, but I didn't own it myself.  I really didn't get into it until Soul Calibur 2, but after that I was hooked.  I loved how even novice fighters could enjoy it, yet experts could still master it.  I think that's why Nintendo had Namco help them with the last Smash Bros. game, since both games are like that.  I also really liked creating characters in SC 4 and 5.  My favorite characters are Nightmare, Taki, and Cassandra.

The Last Ninja

04/12/2015 at 12:30 AM

Playing as Link in SC2 is awesome. Wouldn't it be cool to play as Pac-Man? Dream on! He doesn't have a sword or some kind of weapon to use.

Super Step Contributing Writer

04/12/2015 at 01:50 AM

He could make a sword out of power pellets?

Cary Woodham

04/12/2015 at 01:45 PM

He'd eat his own sword, silly! :)

Cary Woodham

04/12/2015 at 01:44 PM

Playing as Link was definitely a selling point for the GameCube version.  They did a great job with his moves and weapons. 

Pac-Man's no stranger to fighting games, as he's been playable in stuff like Tekken X Street Fighter and Smash Bros.  I don't know what kind of weapon he'd use in a Soul Calibur game, but the possibliities are endless.  He could use a classic game weapon, moves similar to what he has in Smash, or no weapons at all!  In the character creation mode of SC5, you can have little Pac-Man and Klonoa figurines attached to your fighter you create.

Super Step Contributing Writer

04/11/2015 at 03:05 PM

I have played this once or twice in the arcade well after its release, in a couple very specific places like SGC where there are arcades. I do remember SCII on Gamecube and playing as Link though. It was like the Gamecube finally had the best version of somehting (cause Link>Heihachi/Spawn).

The Last Ninja

04/12/2015 at 12:32 AM

Link is amazing in SC2! The perfect choice for a Nintendo character, although it would be pretty sweet to play as Ganondorf too!

Casey Curran Staff Writer

04/11/2015 at 03:43 PM

I never played the original, but loved 2. One of my favorite fighting games.

The Last Ninja

04/12/2015 at 12:33 AM

SC2 is a five star game as well. It had everything the original had, plus a few extra modes and awesome new characters.

Casey Curran Staff Writer

04/12/2015 at 01:33 AM

I have to commend you for having more common sense than the Yahoo Games reviewer and not giving a better sequel to a 5 star game 6 out of five instead. If you're confused, go look up their Arkham City review.

Nicoleb1989

04/12/2015 at 01:50 AM

I love the Soul Calibur series but I actually didn't start with the first one. I started with SC2.  Me and my sister both saw it at a store and we'll the rest is history really. I actually would love to play SC 2, 3 or even 4. I know 4 wasn't very popular with people but I still enjoyed it. It was the last true Soul Calibur in my opinion because 5 was fucking train wreck from hell.

Cary Woodham

04/12/2015 at 01:45 PM

SC4 wasn't popular?  I loved it.  My favorite game on the 360.

The Last Ninja

04/13/2015 at 01:30 AM

I've only played 1 and 2, but I'm sure 3 and 4 are awesome as well.

KnightDriver

04/12/2015 at 02:21 AM

Didn't one of them have Master Chief? I should get that one.

The Last Ninja

04/13/2015 at 01:31 AM

No Master Chief, but they did have the Assassin's Creed dude and Star Wars characters. They're better than MC!

KnightDriver

04/13/2015 at 01:41 AM

I'm thinking of Dead or Alive I think.

Alex-C25

04/16/2015 at 02:30 PM

Well, it's Dead or Alive 4, but it's not Master Chief but a female Spartan called Nicole, who was created for that very own game.

jgusw

04/12/2015 at 08:05 PM

This is the last SC game I really enjoyed.  I've played them all and have been losing interest with every sequel. 

The Last Ninja

04/13/2015 at 01:32 AM

Really? 2 is just as good as this one if not better.

jgusw

04/13/2015 at 06:22 AM

I didn't get into SC2 has much as SC.  Over the years, I picked up the PS2, XB, and GC versions of that game. Laughing

Alex-C25

04/16/2015 at 02:35 PM

Like Cary mentioned, this was the first Calibur but the very first game of the series was Soul Edge, which was originally released on Arcades with a PS1 port.

Never played the original, but I did played (if never owned) the second game on the Xbox and I loved it. Gotta track down a copy. 

The Last Ninja

04/16/2015 at 04:55 PM

Yeah, I would love to play Soul Edge as well. I guess they thought that game had a good concept so they rebooted it with a new series.

Alex-C25

04/16/2015 at 09:50 PM

Actually, as far as I've heard, Calibur isn't a reboot but a direct continuation of Edge, though one you can start playing Calibur first without worrying about playing Edge.

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