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Muramasa Rebirth Review


On 07/09/2013 at 02:34 PM by gigantor21

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From Vanillaware, the makers of Odin Sphere and the upcoming Dragon's Crown, Muramasa Rebirth is an enhanced port of the original Wii title for the Vita. I've played through most of the game, having gotten all the endings except Kisuke's last one. Here are my impressions.

The story takes place in a fantastical 1600's Japan, where demons, gods and other mystical creatures coexist with humans. It centers around the Demon Blades, cursed swords forged by the blacksmith Muramasa said to bring misery to any who seek them. There are two playable protagonists: Kisuke, a young ninja suffering from amnesia while fighting against the clan he apparently betrayed, and Momohime, a young girl possessed by a power-hungry swordsman after sacrificing herself to protect her fiance.

Watching the stories unfold as you roam the land is quite enjoyable. This re-release offers a new translation meant to better reflect each characters', and it works wonders. The hilariously snarky, snappy dialouge is a joy to read. Kisuke and Jinkuro are always quick to offer verbal barbs, even when being faced down by dragons and gods, which never gets old.

The game offers stunning visuals. Vanillaware's beautiful, distinct art style sings on the Vita's OLED screen. You constantly feel as if you're playing a painting come to life. It runs at a smooth 60fps with no stuttering or slowdown, whether you're fighting hoards of ninjas and crazed monks or giant bosses that fill up several screens. It has to be seen to be believed.

The game is an action-RPG, centered around collecting and forging Demon Blades while leveling up your own stats. The hack-and-slash action hinges around Spirit, magical currency that determines your blade's durability and lets you use special attacks. Managing the Spirit meter for each sword is of upmost importance; you WILL get curbstomped if all your swords break, especially late into the game.

Overall, the gameplay is pretty straightfoward. For all the different sword arts, there are only two different sword types--short and long--with the same basic attacks and combos. Kisuke and Momo both play the same as well. The game is quite grind-heavy; not only do you need to fight a lot to level up, but each sword requires a minimum stat level to use. Thankfully, combat is tight, fluid and visceral enough to entertain throughout, but you do sense they could've diversified things more.

You also need to collect souls in different areas to forge new weapons, and fight in side-missions in "Caves of Evil" strewn throughout the land to collect all of them (and the best accessories). That, alongside being locked out of areas without the right sword to break magical barriers, means you'll do a lot of running around and backtracking to get the most out of the game. This is mitigated by level warps at save points after your first playthrough, but travelling feels like a repetitive slog at times.

Each character has three different endings, which each depend on what specific swords you use to beat the final boss each time. You'll need all the swords to see every ending. My first playthrough for each character took about 5-6 hours a piece; maxing out each character's stats and getting every sword took another 7 on top of that. There isn't much replay value beyond unlocking each ending, unless you love the combat as much as I did or want to go through everything again on both difficulties.

All in all, Muramasa is a solid entry in the Vita's library, albeit a rather short one. With it's lush setting and visuals, deeply satisfying combat, and fun dialouge, I had a blast with the game all the way through. If you have a Vita, I highly recommend picking this up.


 

Comments

TheMart22

07/09/2013 at 02:49 PM

I'm pretty interested in this but may just wait for it to drop in price. With all the vita titles available on PS+ at the moment, i've plenty to keep me entertained. Good review!

gigantor21

07/09/2013 at 03:15 PM

Thanks! :)

Man, I'd love to get more of the PS+ games, but with a 16GB card and all my digital titles, I don't have the time. I can't burn through each game, delete it, and then get a new one. :(

transmet2033

07/09/2013 at 03:21 PM

I have always loved the Vanillaware artwork, and have always meant to play thier games.  Especially since GrimGrimoire sounds like an amazing game.  I may have to pick this one up for the wii since I do not see a vita in my future.

gigantor21

07/09/2013 at 03:32 PM

Fair enough. I can't recommend buying a Vita just to play this. :p

Cary Woodham

07/09/2013 at 07:18 PM

I have this on Wii. Siince I don't have a Vita, I'll just be happy with my Wii version.

I'm glad that Dragon's Crown is coming to both PS3 and Vita.  That way I can just get the PS3 version.

gigantor21

07/12/2013 at 09:28 AM

I cannot WAIT to play Dragon's Crown. It looks awesome.

NSonic79

07/09/2013 at 07:34 PM

I've always wanted the Wii version of this game but I always passed on it for some odd reason. Reading this makes me want to reconsider in getting this game again on the Wii since it'll be awhile before I get a Vita.

gigantor21

07/12/2013 at 09:28 AM

Can't really blame you. I can't see people paying $250 + the exorbitant memory prices just to play this.

Alex-C25

07/09/2013 at 09:59 PM

Really want to get this game on my Wii sometime. Hope it isn't now one of those rarities like the Metroid Prime Trilogy.

gigantor21

07/12/2013 at 09:27 AM

Amazon still has it, and there are several Gamestops still carrying copies. Shouldn't be hard to find.

Temperance

07/10/2013 at 05:24 PM

Grind-heavy?  That's not exactly the words I want to be reading, especially for a game this short.  Is there anything to do in the game besides combat, like exploration?  Or is it just a constant string of fights from start to finish?  Also, do you have to fight everything, or can you run past them if you don't want to engage them (like if you're sufficiently leveled or they are just worthless fodder)?

gigantor21

07/12/2013 at 09:25 AM

You can skip fights in certain areas, and use items to avoid all of them AFAIK. You also do need to do exploring in order to fight all the best weapons/equipment/items/etc.

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