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Retro Game of the Week: Faxanadu


On 05/24/2014 at 11:55 AM by The Last Ninja

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A straight-forward fantasy action game which adheres to a perfect formula

Faxanadu (pronounced "fuh-zon-a-doo") is an action RPG for the NES similar to Zelda II. Released in 1989, it was developed by Hudson Soft and published by Nintendo. With a solid fantasy setting, strong gameplay, plenty of weapons and items, and a straight-forward quest, Faxanadu is a great game. In fact, it's better than Zelda II, which is often criticized for its sheer difficulty. Faxanadu is not a difficult game; I would say it's a moderate challenge.

The simple story goes like this: a nameless man returns home after being on a long journey only to find that his town has been destroyed and many people are missing. So he decides to investigate. You're told to visit the king and he gives you some money so you can buy some armor and a weapon to start your adventure. For some reason, despite the fact that there are other people in the town, you are constantly told that you are the "only hope." With a simple dagger in hand, you go out into the wilderness only to be stopped by a locked door. You must return to town and buy a key from the key shop (which only sells one key--how suspicious). Throughout the game you will have to buy certain keys to open certain locked doors.

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Unlike Zelda II, there is no overworld in Faxanadu; instead towns are connected by stretches of terrain with enemies. Money is never hard to obtain; simply kill enemies (almost all of them will drop money) and leave the screen. Then come back to that screen and kill them again (as enemies always respawn, typical for NES standards). In towns, you can buy weapons, armor, and items at the weapon shop, keys at the key shop, and heal up completely by paying a fee to the doctor for treatment. You can also visit the church, in which you receive a "mantra." This is your password that you can use if you want to shut off the system and continue your game later, which I thought was a neat way to do it.

If you die, you will start at the last church you visited with no money or very little. Any keys you used you will have to re-purchase and try again. This is why it's important to visit every church and speak to the priest. The game won't let you go back to previous towns, which is frustrating if you want to go back to buy a specific item. Inside towns, there's usually one person walking around outside the town and you can visit a home or two; these people will give you hints about what to do next. This is one of the strongest apsects of the game. It's never confusing what to do next as the game will always inform you about what you need to do. Progressing in the game always depends on an itme, such as Mattock (which breaks tough stones) or Wing Boots (which allow you to hover in the air).

pic 2

Concerning the actual gameplay itself, you have two meters at the top left screen: a health meter (red) and a magic meter (green). You will find out in the first dungeon that you need magic to progress, so you have to go back to town and buy some. Magic is used by pressing B and up at the same time. You can also use a specific item by  pressing B and down simultaneously. If either meter gets too low, you can go to the doctor and have both fully restored with a treatment.

Dungeon design is not very interesting; just platforms and ladders set up in typical patterns. There's usually two or three enemies on each screen. Your character falls very fast, and when he is hit, instead of jumping back (such as in Zelda II), he twitches back very quickly. He can also not jump very far, and often the platforms are set at just the right length where you must be at the very edge of the platform if you're going to make the jump. This is the most frustrating part of the game, but thankfully, after time, you get used to it, meaning it is not a constant problem.

pic 3

The story is fine for NES standards, although unspectacular. There isn't a clear goal in mind, just short objectives given to you by townspeople and old wise sages. You find out that there's a fountain in the sky which you must get to, but first you have to heal three fountains below. You must make the trek to these three fountains and heal them using special potions. Once again, it's not confusing where to go or what to do as the game makes it very clear.

It's also really neat to see your character change in appearance as the game progresses. At the start of your game, he is wearing rags, but as you get armor, his sprite changes to show it. Eventually he is in a full suit of armor, and he looks awesome! You'll need the armor if you intend to finish the game; powerful dragons and monsters await you.

pic 4

Final Verdict--4 Stars: Recommended

Overall Faxanadu is a great game. The strongest aspects of the game are the straight-forward nature, strong gameplay, and moderate challenge. The game sticks to a perfect formula that doesn't become old or repetitive. The dungeon design may be boring and samey, but that's not why you should play this game. Play it for the adventure that's waiting in store. Play it to uncover the mystery of what that fountain in the sky will do. On the surface, it seems typical, yet it is very untypical in its approach; there's no princess to rescue or demon to defeat. What awaits you along your adventure is ultimately a surprise. That's more than we can say for a certain Zelda game which was released around the same time, and that is quite impressive indeed.

Join me every Saturday as we take a look back at all kinds of retro games, good and bad.


 

Comments

transmet2033

05/24/2014 at 12:08 PM

I played through a good chunk of this game last year.  I quite enjoyed it.  

The Last Ninja

05/24/2014 at 03:30 PM

It's a good chunk of a game indeed!

Matt Snee Staff Writer

05/24/2014 at 03:07 PM

I recall this game fondly, but it's my brother who actually beat it.  I still have a deep sentiment for it for some reason.  I think I'll call my next album "Faxanadu".  Laughing

The Last Ninja

05/24/2014 at 03:31 PM

I am not sure was "Faxanadu" means. Perhaps they explain the title at the end of the game; I wasn't able to make it that far.

Matt Snee Staff Writer

05/24/2014 at 05:08 PM

i looked it up, it's the sequel to "Xanadu" and the Fa is for Famicom.  Laughing

Cary Woodham

05/24/2014 at 04:49 PM

Oh I can tell you what Faxanadu means.  You see, Faxanadu was actually made by Falcom.  Falcom is a Japanese game company that has been around for a long time.  They've made games that you've heard of, like Ys, and maybe some games you haven't heard of, like Popful Mail and Gurumin.  In Japan, one of their older game series was called Xanadu.  Like most of Falcom's titles, Xanadu started out on computers.  But when they made a Xanadu game for the NES, or Japanese Famicom, they called it Faxanadu.  Famicom Xanadu.  Fa-Xanadu.  There, so now you know.

Strangely enough, I never did play Faxanadu.

I did, however, play one of Falcom's other games that got ported to the NES.  It was called Legacy of the Wizard and I loved that game as a kid for some reason.  Legacy of the Wizard was actually part of a long-running Falcom game series called Dragon Slayer (I think it was the fourth one), and in Japan it was published by Namco.  Best of all, the music was done by Yuzo Koshiro!  --Cary

Matt Snee Staff Writer

05/24/2014 at 05:08 PM

yeah Cary explained it better than I....

The Last Ninja

05/24/2014 at 11:24 PM

That's what Cary's for: to edumacate us

Machocruz

05/24/2014 at 05:41 PM

Legacy of the Wizard was the shit.  Amazing music and ambiance for a NES game. Dat nostalgia.

BrokenH

05/24/2014 at 06:22 PM

Faxandu must have been good otherwise Nintendo would not have aped off them for the next Zelda entry. lol. I like how the look of the character changes based on his armor. Back in the day that was a pretty sweet novelty!

The Last Ninja

05/24/2014 at 11:25 PM

The character changes is one of the coolest parts of the game. He looks awesome in full armor!

Joaquim Mira Media Manager

05/24/2014 at 09:28 PM

FAXANADU! YEAH! It's what Demon's/Dark Souls wanted to be, but in 2D, and is actually awesome (imo).

The Last Ninja

05/24/2014 at 11:26 PM

In other words, it's Demon Souls for the NES.

Travis Hawks Senior Editor

05/24/2014 at 09:41 PM

I rented this once or twice and now own a copy, but have yet to try it out since I bought it. Since I love Zelda II, you're encouraging me to hook up the ol' NES.

I enjoyed your write-up!

The Last Ninja

05/24/2014 at 11:27 PM

Thanks. It's always a good time to hook up and play some NES. And since this game is better than Zelda II (I think it is anyways), you should definitely play it.

daftman

05/25/2014 at 07:39 AM

Cool beans. I've never played but nice to know it isn't a nutty challenge. The Adventure Time game for the 3DS is another good Zelda II-like game, or so I hear.

The Last Ninja

05/25/2014 at 07:06 PM

Wayforward developed that game, right? They had to because it's supposedly VERY good, and who else could pull that off?

KnightDriver

05/25/2014 at 07:19 PM

I put Faxanadu on my wishlist. Thanks.

The Last Ninja

05/26/2014 at 08:29 PM

You're welcome!

Super Step Contributing Writer

05/27/2014 at 01:50 AM

I've been saying Fax-an-a-doo this whole time ...

The Last Ninja

05/27/2014 at 05:04 PM

Well now you know!

Jamie Alston Staff Writer

05/27/2014 at 08:03 AM

I had that game before. I had a hard time getting into it. I used to hear not-so-good things about it. But in more recent years, I've seen very positive reviews of this game.  Maybe I'll try it out again sometime later.

The Last Ninja

05/27/2014 at 05:05 PM

Honestly, the first time I played it I couldn't get into it either. But give it another try, and I think you'll like it. There's things you can nit-pick about it, of course, but overall it's a great game.

C.S.3590SquadLeader

05/29/2014 at 12:51 PM

Another game I wish I had heard about when I was younger, looks good.

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