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Previews

Transformers: Fall of Cybertron Preview

Now all we need is a little energon, and a lot of luck.

In a world where so many licensed properties are turned into video games to coincide with a movie release date for a quick buck and low expectations, it’s rare to see an IP leveraged for all it’s worth. That was the case with 2010’s Transformers: War for Cybertron.  The third person shooter wasn’t tied to any current movie, cartoon, or toy line, which gave developer High Moon Studios the freedom and time to create a high quality game set in the expansive Transformers universe. It stood out, and did for the Transformers what Arkham Asylum did for Batman. High Moon is at it again, and this time the war has become much more urgent. The battle between the Autobots and the Decepticons has taken its toll, and soon Cybertron will fall.

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Lollipop Chainsaw Preview

Don't tell this cheerleader that zombies are overexposed.

Suda 51 has never produced what one would call a ‘normal’ game.  Pairing odd subject manner with hyper-stylized aesthetic in games like Killer 7, No More Heroes and Shadows of the Damned, the fruits of the famed developer’s labor have struggled to find any kind of sizable audience.  Perhaps it makes sense then that Suda’s next game, Lollipop Chainsaw, while sporting a strange title and a concept that may still be considered a departure from the norm, is his most mainstream title yet.

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Dragon's Dogma Hands On Preview

This is a game you will probably want to pay attention to.

Capcom has been quite the news grabber lately, and it has been mostly negative news over the past year and a half or so. Whatever your feelings for the prolific Japanese developer/publisher, it can’t be denied that Capcom has been one of the most aggressive leaders in establishing new IPs this generation. While that has given us everything from very popular properties like Dead Rising to failures like Dark Void and games that can’t quite be defined like Asura’s Wrath, new and untested games seem to come out of the House of Mega Man at least a couple times a year. Enter Dragon’s Dogma, a game that hopes to bridge the gap between Japanese and Western development sensibilities.

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Sonic the Hedgehog 4: Episode II Preview

Yes, Tails is in this game and no, he doesn't talk.

Sonic the Hedgehog has had a sketchy period for some time now. Many would say that titles released this generation have been mediocre at best, with only Sonic Colors and Sonic Generations recently being exceptions. If you want to enjoy a good Sonic game, the majority of fans would point you back to the early 90s when Sonic stood toe to toe with Mario with titles like Sonic the Hedgehog 2, Sonic CD and Sonic & Knuckles.

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The Walking Dead: The Game - Episode 1: A New Day Preview

Fingers crossed for a black and white option.

With the upcoming release of The Walking Dead, developer Telltale Games has a lot to prove. Not only do they have to reestablish consumer faith in their products after the lackluster reception of Jurassic Park, but they have to create a game that appeals to both the audiences of the Image comic book and the wildly popular AMC television show. Beyond that, this is the first M rated game from the normally family friendly company. A lot is riding on this game, and it will be up to the fans to decide how well Telltale fares. So far, it looks like they have things well in (zombified) hand.

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Double Dragon: Neon Preview

It’s all '80s, all the time.

Double Dragon is one of those games that everyone has played, or at least heard of. From its humble beginning as an arcade brawler, the franchise has gone on to make an appearance in some form in almost every console generation. The original title was ported to nearly every available system at the time, including the Atari 2600 in 1988. (And you thought this console generation was long!) Brothers Jimmy and Billy have been in one on one fighting games, have teamed up with the Battletoads on the SNES, and had the Double Dragon world predominantly featured in a completely over the top fan tribute to the NES called Abobo’s Big Adventure. Needless to say, Majesco and WayForward have some pretty big shoes to fill.

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Borderlands 2 Hands On Preview

My love for you is like a truck, Gunzerker!

With Borderlands being the critical and commercial success that it was, I didn’t think we’d see much deviation in Borderlands 2. However, after getting a chance to play the game for myself I can safely say that Borderlands 2 looks to add a lot more than new equipment – though they’re sure to add a staggering amount of that as well.  Focused on character design and strategy, Borderlands 2 offers a stronger dynamic between weapon and class choices. You can still expect the same hectic, loot-filled gameplay that the series has become known for, but the experience is refined this time around. As Jeramy Cooke Gearbox’s Art Director told me, “This is definitely Borderlands 2.0, not 1.5.”

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Skullgirls Preview

New Challenger Approaching

Skullgirls is an upcoming 2D sprite-based fighter that is the first project for developers Reverge Labs, who are comprised of industry veterans. According to Reverage Labs, Skullgirls was created to “bring back the sheer inventive fun of classic combo-crazy 2D fighters without the abusable gameplay issues that they are also remembered for.”

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Armored Core V Preview

Another retooling of the Armored Core franchise might have enough new ideas to draw in players who have resisted all of these years.

If you dream of controlling fully customized, walking machines of death around a battlefield, you are probably Japanese.  If you actually aren’t Japanese and this concept has some appeal to you, then you are part of the niche of Western gamers that Armored Core V is courting.  Even though mech piloting sounds like a lot of fun to almost everyone, most of us in the West just don’t get around to doing it in our spare time.  All indications are that we should clear our schedules to try out Armored Core V.

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Diablo III Hands On Preview

Blizzard made some changes to Diablo III, but do they make a big difference to the gameplay?

I typically don’t like replaying sections of a game that I haven’t finished and yet I’ve played through the first act of Diablo III somewhere to the tune of ten times. That’s a ringing endorsement of how fun and addicting this game is and I’ve been ready to play the real thing for months now. But Blizzard has other plans in mind, having recently made some sweeping changes to the way stats affect character progression, among other things. With that in mind, I decided to roll a new Barbarian and take a look at these alterations to Blizzard’s long-gesticulating RPG.

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