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Metal Gear Solid: Snake Eater 3D Gets a New Release Date

It's a shift in a very positive direction.

The 3DS version of Snake Eater has been moved around quite a bit since its announcement at the 2011 Tokyo Game Show.  Originally scheduled for a December 2011 release, the game was pushed back to March 8, 2011 in November to iron out some bugs and prep the game to be compatible with Nintendo’s Circle Pad Pro.  Now the date is shifting again, but this time it’s going in a much more favorable direction.

According to a press release from Konami, gamers can now expect to see Metal Gear Solid: Snake Eater 3D on store shelves in North America on February 21, 2012.  In addition to some visual polish and a 3D upgrade, Snake Eater 3D will also host a new camouflage photography system that will allow gamers to take pictures of their surroundings with the 3DS and use them to create new, in-game camouflage patterns for Snake – a concept that is very likely to result in many interesting wardrobe decisions for the tactical espionage expert.

Keep it tuned to PixlBit for more information on Snake Eater 3D as it becomes available. 

Press Release


METAL GEAR SOLID SNAKE EATER 3D BREAKS COVER

Hideo Kojima's Epic Game Heads to Nintendo 3DS™ This February

Konami Digital Entertainment Inc. today announced METAL GEAR SOLID SNAKE EATER 3D Nintendo 3DS™ will be released on February 21, 2012. METAL GEAR SOLID SNAKE EATER 3D is a reworked update of the original best-selling PlayStation®2 title, bringing the immersive jungle setting to life using the Nintendo 3DS glasses-free 3D imaging system. KONAMI has also confirmed that the new game will also make use of the new Circle Pad Pro accessory, and has revealed the packshot for the first time.

METAL GEAR SOLID SNAKE EATER 3D is set during the Cold War of the 60s, and sees series hero Snake infiltrating the Soviet jungle to bring back a scientist being held against his will. Starting on the outskirts of a military base, the player must use Snake's stealth skills along with the foliage and shade that the jungle offers as cover to infiltrate unseen. As the game progresses, old faces make unwelcome appearances and a series of terrifying boss characters must be defeated before leading up to a dramatic twist that brings Snake face to face with a key figure from his past.

Concealing one's self and sneaking up on guards is central to METAL GEAR SOLID SNAKE EATER 3D, but the 3D elements are what truly make key boss battles and exploration all the more incredible. Springing to life in an immersive experience, the jungle's dense foliage and craggy outcrops realistically brush past as Snake moves through them and the many creatures that inhabit the terrain interact and attack if disturbed by Snake. Adding to the jungle habitat, creatures within the world can also be killed and stored as rations - highlighting how Snake must also overcome his surroundings while undercover on his mission.

Another addition exclusive to METAL GEAR SOLID SNAKE EATER 3D is an all-new camouflage photography system. Within the game, Snake can alter his ensemble to match and blend in with his immediate environment and the possibilities can range from brick-colored fatigues within buildings, to the classic camouflage khakis of the jungle. Users can now take a picture of real-life items and create a camo suit based on them – although the extent of its effectiveness will vary depending on how well your pictures blend with Snake's environment!

The game also takes full advantage of the split-screen format, enabling easier access to Snake's inventory, which is now located below the main action and also supports gyro synchronization for special actions like balancing on narrow ledges that will draw players further into the world of MGS. Similarly, targeting enemies is now made simpler with the addition of Circle Pad Pro-compatibility, with the second Circle Pad allowing users to target distant foes with ease.

METAL GEAR SOLID SNAKE EATER 3D will be released for Nintendo 3DS on February 21, 2012 in
North America.

For more information, please visit www.metalgearsolid.com. Assets are available on www.konami.com/download.

Nintendo 3DS is a trademark of Nintendo. © 2012 Nintendo.


 

Comments

Nick DiMola Director

01/10/2012 at 04:12 PM

Penis camo, day 1. Calling it now.

Jason Ross Senior Editor

01/10/2012 at 04:15 PM

Are you saying you'd like to wrap yourself up in a garb of penises as soon as possible?

That's what it sounds like to me.

Nick DiMola Director

01/10/2012 at 04:20 PM

No, no, I'm saying that I want to put my penis all over Snake... Wait that came out wrong.

Matt McLennan Staff Alumnus

01/10/2012 at 08:57 PM

Haha, I guess Konami realized how stupid it would be to put this game against Kid Icarus: Uprising. Considering the MGS HD Collection has been our for nearly two months, I don't think any self-respecting 3DS owner with access to either a 360 or PS3 would buy that game. E3 2010 visuals or gtfo Konami.

Seriously, 3DS games can look better then that (Mario 3D Land).

Mongoose

01/10/2012 at 11:09 PM

I was going to say if you have a pet, take a picture of their fur/scales,feathers...

Tough choice for feb. Resident Evil or this. Both use the circle pad pro. Is it really worth it to drop a 20 for a perhiphal that won't have much support?

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Press Release

METAL GEAR SOLID SNAKE EATER 3D BREAKS COVER

Hideo Kojima's Epic Game Heads to Nintendo 3DS™ This February

Konami Digital Entertainment Inc. today announced METAL GEAR SOLID SNAK...

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