Zombii Attack Review
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On 01/15/2012 at 11:00 PM by Nick DiMola The N64 was two, almost three generations ago, right? |
Not Recommended.
I would call myself a gaming enthusiast – someone who can appreciate just about any type of game for its unique merits. As such, I rarely see any game as a complete and total waste; Zombii Attack is one of those rare exceptions. Surely, it'd be better off buried somewhere out in the desert next to the Atari version of E.T..
The rough visuals and disjointed menus made it apparent from the get-go that Zombii Attack was a low production title. After jumping into the game (which seemingly stole its visuals from N64 shovelware), I learned that the world had been conquered by hordes of zombies. In order to defend myself and attempt to find the magic formula needed to cure the virus, I had to take control of a giant slingshot.
Using this slingshot, I needed to hurl rocks and other items at the zombies to kill them. In order to produce the formula, your sidekick professor has given you a list of specific colored zombies. To collect these zombies, you must grab them with your tractor beam (standard issue with huge slingshot equipment) and send them hurling through the air into a net hanging off of a helicopter that is needlessly moving around the level. You’ll need to keep the other zombies heading your direction off your barricade as they will seek to destroy it and snack on your delicious brains.
Outside of missions where you have to throw explosives at the background buildings to destroy them, each and every mission plays out the exact same way. Oh, except for those that randomly toss you into a car after you’ve made the formula; forcing you to drive along the blandest looking straight road, running over zombies and avoiding cars.
Though the game provides you with a huge arsenal of weaponry that you progressively unlock, it’s always easier to use the slingshot and hurl zombies into each other in order to defeat them. Merely picking up a zombie with the slingshot guarantees their death, so it rarely makes sense to use the ammo, except when you’re in a pinch.
By far my favorite part of the game was the looping background track which was only about 5-10 seconds long. It was short, bu… I can’t do this. The music is awful and I wanted to smash my speakers after hearing the same thing for 10 minutes straight.
I’m not really sure there’s anything else worth saying about Zombii Attack. It’s completely mindless, boring, and it has no redeeming features. Barely matching up to the quality of a Flash game, there’s little question that Zombii Attack isn’t worth your time or money.
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