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Nerds Without Pants Special: E3 2017: X Goin' Give it to Ya

Remember when E3 started on Tuesdays? I do...

Welcome to the first Nerds Without Pants E3 special of the year! It's just Julian and Patrick tonight, and we've got a lot to say about the EA, Microsoft, and Bethesda press conferences!

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Dishonored: The Knife of Dunwall Review

Return to Dunwall only to long for Dunwall even more.

If there’s anyone in the world who loves Dishonored more than they should, it’s me.  Many were let down by the game after it received a skittering swarm of pre-launch hype that it couldn’t quite live up to – for certain people anyway.  I was completely sucked into Dishonored’s city of Dunwall, which led to several days of me heading to work fueled by only three or four hours of sleep.  Somehow I (and my career) survived this unhealthy escapism and I came out the other side infatuated with almost every piece of the game.  Imagine my excitement when the first true DLC (in my opinion) for the game was announced where you would be revisiting Dunwall as the assassin who set the main game’s events in motion.  Sadly, even though many of the things I love about Dishonored remain in The Knife of Dunwall DLC, it doesn’t live up to my lofty opinion of the original. 

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The Ethics of Releasing a Buggy Game

Come ponder the ethicality of the day one patch, as Nick waxes philosophical in his latest editorial.

Something that has become commonplace in gaming’s new world is the infamous day one patch. Because development cycles are so incredibly tight games often have to go to the production line in an incomplete state, leaving the developer in a position to complete the bug fixing post-production, but pre-release. In many instances, the day one patch still isn’t enough to shore up the various bugs, leaving players with a game that may not even work properly on their machines. This raises the question – is it ethical to put a game on the production line that’s incomplete?

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Dishonored Review

Cynicism is silently assassinated and fed to an overwhelming swarm of rats.

Something is telling me that I need to unleash my inner cynic and find ways to trash and nitpick Dishonored after it received so much hype.  I tried my best to find things that were poorly done or off-putting.  All that effort was a waste because everything I found wrong with the game was so minor and unimportant that it made realize that I don’t think I’d change a single thing. Dishonored is one of the rare instances where all of the pre-release excitement and anticipation is completely justified and I’m happy to get to pour on additional praise.

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QuakeCon 2012 Details Charge Down the Corridor

A healthy line up of guests, events, and demos should draw in the crowds.

The date and location of this year’s QuakeCon have been known for some time, but Zenimax has just provided the first details of what will be on the show floor.  The event will kick off with John Carmack’s keynote address at the Hilton Anatole Hotel in Dallas on August 2.  A host of other panels will follow through the duration of the conference that wraps on August 5.  Panels like “The Game of Making Games” and an Idle Thumbs Podcast will provide a steady flow of things to do while giving your rig a break from the “world’s largest LAN party.”

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Doom 3 BFG Edition Preview

It’s not the size of the gun, it’s… oh wait, this is Doom we’re talking about.

I love Doom.  From the moment I shot my first demon with a shotgun on an occupied Martian base in the early '90s, I was hooked.  The sense of power, the satisfaction of getting a perfect shot, the click-clack of cocking that beastly boom stick yet again for another blow, all balanced with the tension of not knowing what’s around the next corner. It all came together to form an addictive stew of demon slaying madness.  Doom II was basically more of the same, and after that, the franchise lay dormant for over a decade.

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Dishonored Has a Release Date

Get your steam-punk assassin skills tuned up before October 9.

Bethesda has announced that its visually impressive assassin title, Dishonored, will be released on October 9.  Published for Xbox 360, PlayStation 3, and PC, the game looks to have taken ideas from Assassin's Creed and extrapolated them into some new and potentially interesting territory.

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Obsidian Entertainment Employees Laid Off Due to Metacritic Score

South Park RPG and unnamed next gen title affected

Joystiq has reported that Obsidian Entertainment was struck by layoffs this week, affecting staff across the board.  As a result, staff currently developing the South Park RPG were let go, and an unnamed next gen project was canceled. 

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Oblivion and Fallout 3 Collection Announced

The double pack can be bought on April 3, 2012.

Bethesda announced a double-pack release of Oblivion and Fallout 3 today. On April 3, 2012, you'll be able to pick up the two games on Xbox 360 and PC for $29.99 and $19.99, respectively.

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