Nick and Chessa made a game and it's gone gold! Also, Steam Greenlight - vote yes (please)!
As some of you may know, Chessa and I have been working on a game for roughly the past year. We became official Wii U developers around September of last year and began the true development cycle of our first game, PixlCross. We've come a long way and as of last week, we officially submitted the game to Nintendo's certification process, Lotcheck!
Completely brutal in more ways than one
It’s not every day in which you are brutally murdered by your best friend, but when it does happen, you better make damned sure to melt faces and bust the bones of your enemies, for that is the true punk rock thing to do in this certain situation! In an odd case of revenging the vengeance that was dealt against you and your band, Charlie Murder delivers the one-two punch combo with plenty of oomph and style based around neon hair and spikey leather outfits (no, not the kind in my basement involving whips and gags either).
If you're expecting more of the first, don't.
While WiiWare never made quite the splash that competing services XBLA and PSN did, it still managed to offer a few gems. Fluidity was one such title, providing Metroid-inspired exploration along with physics-based puzzles starring an amorphous blob of water that could phase change between ice and steam. Spin Cycle follows that experience with a more linear adventure that’s broken out into a set of 60 levels. The shift away from the original design proves less successful, with a number of the levels falling flat in their implementation.
Get your hands on the highly anticipated Level-5 RPG this week.
Level-5’s Ni no Kuni: Wrath of the White Witch is one of next year’s most sought after Playstation 3 titles. For those curious about its premise, you might be happy to know that Namco Bandai has announced a playable demo that will be released tomorrow, Tuesday, December 4th in North American. The demo will hit Europe the following day on Wednesday, December 5th.
Cynicism is silently assassinated and fed to an overwhelming swarm of rats.
Something is telling me that I need to unleash my inner cynic and find ways to trash and nitpick Dishonored after it received so much hype. I tried my best to find things that were poorly done or off-putting. All that effort was a waste because everything I found wrong with the game was so minor and unimportant that it made realize that I don’t think I’d change a single thing. Dishonored is one of the rare instances where all of the pre-release excitement and anticipation is completely justified and I’m happy to get to pour on additional praise.
Sony unveils a new PlayStation Store, THQ closes its Australian offices, and Capcom announces a classic Darkstalkers collection
While not the busiest week in gaming news, a few big stories managed to drop over the last week. Click through for the three biggest stories for the week of October 8: