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#ridge racer

Ridge Racer Revolution Review Rewind

Over the Highway

I’ve always enjoyed the early Ridge Racer series. I fondly remember playing the original game over a friend’s house, wishing that I had a PlayStation of my own to play it on. It was very accessible and didn’t take a tremendous effort to make it past the learning curve. And not much has changed here in Ridge Racer Revolution. On the surface, it plays much like its predecessor. It even starts off with a Galaga ‘88 mini-game similar to the Galaxian one in previous game. Some regard Revolution as “Ridge Racer 1.5” due its similarities to the original, which is somewhat understandable since this game went for full price upon its initial release. Even so, Ridge Racer Revolution received a few nice tweaks that made it a decent step up from its predecessor.

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Ridge Racer Review Rewind

Kicking the 32-bit generation into high gear.

I’ve said it once and I’ll say it again-- a new video game console is only as strong as its launch titles. Such was the case of the PlayStation when it was released stateside on September 9, 1995. As Sony’s first video game system to go toe-to-toe with Nintendo and Sega, the PlayStation came out swinging with Ridge Racer. Developed by Namco and ported from their arcade machine, the game was early proof that the PlayStation was capable of providing a convincing arcade-like experience at home in a way that simply couldn’t be done on the Super NES, Sega Genesis, or any other 16-bit console. Ridge Racer sent a clear message-- the 32-bit generation was going to be awesome and the PlayStation would lead the way.

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Ridge Racer (2012) Review

Where'd all the content go?

Upon booting Ridge Racer for the first time, I was a little confused and annoyed. After entering the "Gold Pass" included in the box I found myself waiting on a 550MB DLC download, which was subsequently followed by a day one patch. This however, was only a minor frustration; after all, the Gold Pass was unlocking three tracks and a few vehicles, so the benefits were apparent. It wasn’t until I actually got into the game that the true annoyance set in. As it turns out, the content contained within this Gold Pass was just as substantial as the content on the game's cartridge. Yes, that's right, out of the box Ridge Racer on the Vita offers a mere three tracks. Three. THREE!

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Ridge Racer - Launch Trailer

Available now for the PlayStation Vita.

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Ridge Racer Unbounded Delayed

You'll have to wait four weeks longer.

Ridge Racer Unbounded was set to be released early next month, but due to developers wanting to "optimize" the game, the release date is being pushed to the end of next month.

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Ridge Racer Gets Free Day 1 DLC for a Month

If you are going to get it, it may as well be in March.

Ridge Racer Vita will come with a Gold pass for Day 1 DLC if gamers buy the title during the month of March. Afterward, if you buy the game starting in April or you get it used, you'll be given a silver pass and you'll have to pay for the DLC.

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Ridge Racer - Teaser Trailer

This new entry in the Ridge Racer series will be available as a launch title for the PlayStation Vita on February 22, 2012.

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Sony Reveals Vita Launch Titles

In an effort to start off strong, gamers in Japan will have 26 choices.

Last night, Sony revealed during their TGS 2011 press conference that the Vita will launch in Japan with a total of 26 titles on December 17. The launch will feature some major titles, like Uncharted: Golden Abyss, Ultimate Marvel vs. Capcom 3, Disgaea 3, Katamari no Biita, and of course, Ridge Racer. Click through for the full list.

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