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UPDATE: Atlus Asks Fans if They Want Another Run of Radiant Historia

The publisher goes to the social network to test the waters.

UPDATE: Ask and you shall receive.  Atlus has announced that due to popular demand, they will be running a second printing of Radiant Historia.  The second printing will go live sometime in March and will be available at EB Games and Amazon.com.  It is possible that the game will be made available through other outlets, but we cannot confirm that at this time.  Below is the original story as it was reported on February 3, 2012.

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Namco Bandai Profits Up 48% Last Quarter

The company had strong sales in Japan to make up for poor international numbers.

Namco Bandai has announced that its quarterly profits have increased by 48%. This is due to a 17% increase in Japan and despite a 27% decrease in the US and a 5% decrease in Europe. The period in question is from the beginning of October to the end of December 2011.

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Star Trek Movie Tie-In Game Coming in 2013

Paramount Pictures and Namco Bandai are teaming up to develop the game.

Namco Bandai has announced that it is working in conjunction with Paramount Pictures to develop a video game based on the upcoming Star Trek movie for a 2013 release. The title will be released for "all major home consoles and PC."

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Shank 2 Review

Substance catches up to style in this blood-filled sequel.

Like its predecessor, Shank 2 is a 2D linear action platformer. I’ll be honest, I didn’t play more than 30 minutes of the original. I was more than intrigued by Shank’s ultra-violent cartoon animations, but I didn’t enjoy the gameplay at all. The combat mechanics felt clumsy and seemed disconnected from what was happening on screen, and the dodging mechanics were also extremely tough to pull off -- making it a chore to play.

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Koopalings, Airships and Tanookis Oh My! - Mario Mania #3

The finale of the NES trilogy is truly a classic to behold.

The year was 1990. It is about a year before the Super Nintendo makes its debut, but the NES is enjoying brisk sales of both hardware and games. The previous year Nintendo released its first handheld system, the Game Boy, and unleashed the addiction known as Tetris. This was, however, in North America. As I eluded to in Mario Mania #2, a Famicom player often had a different, exclusive set of hardware to play with than his counterpart in North America. The Japan-only accessory, the Famicom Disk System, was one of them. 

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Tales from Space: Mutant Blobs Attack - Official Trailer

The full, official trailer of Tales from Space: Mutant Blobs Attack for the PlayStation Vita.

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Blizzard Takes Issue With Valve's Use of DOTA

Warcraft developer issues a notice of opposition to Valve's mod based game.

The acronym DOTA may not mean a whole lot to some people, but it apparently means a lot to Blizzard.  Short for Defense of the Ancients, DOTA began its life as a popular mod for Warcraft III: Reign of Chaos and the expansion The Frozen Throne.  Valve, a company that is decidedly not Blizzard, took notice of the mod’s popularity and began development of a sequel, aptly titled DOTA 2. 

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Activision Blizzard Investor's Call Wrap Up

Diablo III release projections and more was discussed this afternoon.

Activision Blizzard had an investor's call earlier today. During their presentations, information about key titles was shown and several noticable announcements were made as well. Chief among them was the projected release window for Diablo III.

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The AAA Problem

The industry's favorite business model is starting to collapse. It's time to change.

Take a moment and type in the world “layoffs” in the PixlBit search field. Press enter and see where it takes you.  Don’t worry, I’ll wait.

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PixlTalk Episode 53: You Shall Not (Online) Pass!!!!

Are Online Passes enough to protect a convoluted games market?

Angelo Grant joins the heroes this week as we take on another evildoer in the industry of gaming … Online Passes! With the recent controversy revolving around Kingdoms of Amalur’s (which is amazing by the way) day one DLC, people are in an uproar. Are publishers wrong for using these crude tactics to protect their big bucks? Or are we gamers simply idealists who refuse to acknowledge the video game industry as a business? You decide this week on PixlTalk.

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