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Mario Party 9 Review

The crew is back and rowdier than ever in Mario's latest bash.

After nearly five years since Mario's last party, it may have started to look like the portly plumber was all partied out. With a new developer and a new direction, Mario Party 9 brings the series back in a big way. Even with a multitude of party games available on the Wii, Mario Party 9 still stands out for numerous reasons, though it's also bogged down by an abundantly luck-based system.

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Sumioni: Demon Arts Review

Repetition and missed opportunity make Sumioni extremely disappointing.

At face value, it may be easy to mistake Sumioni for a 2D iteration of the Okami series. It has similar sound effects, aesthetics, and settings, as well as the ability to draw on the screen like you do with the celestial brush; even their logos are similar. However, Sumioni doesn’t even come close to matching the merits of Capcom’s sprawling adventure. Instead, Sumioni is a repetitive hack-and-slash that fails to capitalize on its unique design.

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Shadows of the Damned...2?

Despite the retail setbacks of the first game, Grasshopper wants another crack at it.

Last year’s Shadows of the Damned was well-known for two things. The Grasshopper Manufacture game was a dream collaboration of Suda 51 (No More Heroes), Akira Yamaoka (Silent Hill), and Shinji Mikami (Resident Evil). It was also a colossal flop, selling a meager 24,000 copies in its first week on store shelves. Not a company to be held down by disappointing sales, it sounds like Grasshopper is eager to do another chapter in the life of Garcia F’ing Hotspur.

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Street Fighter X Tekken Review

The World Warrior vs. the King of the Iron Fist – Who will win?

If you were to ask a fighting game fan if they wanted to see the combatants of Street Fighter and Tekken go at it five years ago, they would probably say "Definitely!" then quickly add, “But it will never happen.”

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PixlTalk Episode 59: Konami Conundrum

We covered what we covered

We all know what the big story of this week, nay this month has been. To be honest, that which shall not be named has been reported on over and over again, and all of us were quite frankly a little sick of it. Thus, we decided to focus our sights on Konami instead. Konami has been a beloved development studio bringing us many classics including the beloved Metal Gear Solid franchise. However, as of late they have not been faring so well. With few new titles and even less worthwhile ones, what will it take to make this development studio top notch again?  

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Bayonetta to Appear in Anarchy Reigns

Platinum's online brawler just got a little more awesome/weirder.

Platinum Games, the studio that burst from the corpse of famed Clover Studio, has had a pretty decent track record of ridiculously fun – if still a bit offbeat – games such as Mad World, Vanquish, Bayonetta and the Metal Gear Solid offshoot, Revengeance.  While Revengeance may be getting the lion’s share of attention from the fans and media alike these days, the studio has been working on another interesting title called Anarchy Reigns (or Max Anarchy as it is known in Japan). 

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Microsoft Announces New Spring XBLA Promotion

Titled "Arcade NEXT", the lineup includes Fable Heroes, Trials Evolution and Minecraft.

Microsoft is following up House Party 2012 and warming up to this year's Summer of Arcade with a new promotion called Arcade NEXT. The promotion will start on April 18, 2012 and will include some "important" Xbox Live Arcade titles. These games will be the first Arcade titles to be eligible for the new Achievement rules.

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Theatrythm to Serenade North America This Summer

The popular (in Japan) rhythm game gets a North American release window

Final Fantasy has produced some odd spinoffs, but none are quite so odd and charming as the franchise’s first foray onto the Nintendo 3DS, Theatrhythm Final Fantasy.  Upon its release in Japan this past February the rhythm/RPG hybrid saw a 90% sell through, pushing just under 70,000 units in its first week alone.  While it had been previously noted that the game would be coming to North America at some point, it wasn’t until today that we had any inkling as to when that could be.

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I Am Alive Review

I Am Disappointed: Beautiful at a distance, disappointing up close.

I’ve always loved the climbing aspect of the Uncharted series. Scaling larger than life structures gave the games an added sense of adventure. There was one problem though; Drake’s ascents were little more than eye candy. There was no danger, no strategy, no challenge just mash the X button until you arrive at your destination. That’s why I was so excited when I first heard about Ubisoft’s new IP, I Am Alive, which looks to meld similar Uncharted-like mechanics with the unforgiving realities of the survival horror genre. Unfortunately much like the scenery of this dystopian title, I Am Alive represents a great deal of potential that is tragically lost.

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PB & Jason Issue 80: Flow, Flower, Flowest

Why wasn't Journey named Flowest, anyway?

This week's PB & Jason sees Jason's weigh in on thatgamecompany's latest title, Journey. Also featured? Discussion about the lowest review for the game currently posted to metacritic, as well as discussion of the comments left behind on said review. Once the topic of Journey is exhausted, PB & Jason moves into epic territory with talk about the latest official announcement that Epic Mickey 2 is in development! The podcast wraps up with a couple of minutes spent on Mass Effect 3's ending (again) and Dragon Quest VIII's changes to the franchise, for better or for worse. Click through to find the download, subscription, and listening links.

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