Available now on Xbox Live Arcade, and in April on the PlayStation Network.
Available now on Xbox Live Arcade, and in April on the PlayStation Network.
Jason casts the spell of TalkMore!
I haven't been interested in this week's latest gaming news, nor have I picked up any new titles between this week and last week. So what do I do? Spend the week to talk about Dragon Quest titles and RPGs in general! This week's PB & Jason is filled to the brim about details of what I enjoy in RPGs, my experience with Dragon Quest games, and hypes up a title I'm sure to play over the upcoming week: Dragon Quest VIII, which I just received today. There's a lengthy discussion about a two year-old article about older RPGs and the differences between these games and newer ones, with some criticism for the new peppered along the way in this week's best ever PB & Jason issue. Click through for PB & Jason 78 podcast download links!
A quick tweet and a website has revealed this title's existence.
Renegade Kid, the developer behind Mutant Mudds, has teased their new game, Bomb Monkey. Jools Watsham, co-founder of the studio, released the following tweet yesterday.
The PlayStation Move exclusive will dazzle this spring.
Last year at E3, a PlayStation Move title called Sorcery was demoed at the Sony Press Conference. It showed impressive gameplay in which you use the Move controller to cast spells. Since that demonstration, not much has been revealed by about the title. Today however, G4 is reporting the title has been given a release date.
It's the best version of the game, for only 5 times its normal mobile pricing!
Plants vs. Zombies has already made its way to every gaming platform known to man. While I say this facetiously, the tower-defense title has been adapted for a wide variety of platforms since initially debuting on the PC in 2009. While it started on the PC, Plants vs. Zombies found its true home on the mobile platform after appearing on all manner of smart phones. The touch controls and ability to play in small bursts, anytime, anywhere, made the smart phone version of the game the most palatable. Now appearing on the Vita, the game is equally viable on the new platform, especially with the bright, beautiful HD visuals provided by the Vita's multi-touch screen. While viable, its high price point ($15) is likely to chase away most would-be zombie defenders.
The man behind Fable and Black and White leaves for a new studio.
Peter Molyneux, the man behind such well loved franchises as Fable, Black and White and Populous has announced via Twitter that he has left both Microsoft and Lionhead Studios in order to join a brand new company.
Tons of details on the title surface simultaneously.
While the Game Developers Conference isn't exactly a press event, it's become an acceptable venue to both announce games and reveal new information. EA and Maxis did just that yesterday with the official reveal of a new Sim City game for the PC, which is set to release in 2013. Alongside the announcement came tons of details about the game, including information on the modes and gameplay features.
Those happy little bouncing Vita icons hold a deep, dark secret.
The PlayStation Vita is a fine gaming machine – one that I have enjoyed playing for the past couple of weeks since its release. It's sturdily constructed, has a beautiful OLED display, some great launch games, and a very nifty user interface that's both attractive and easy to use. Despite all it has going for it, it houses one of the worst design decisions I've ever encountered in a gaming console.
"Build and Battle" your way through Starhawk when it arrives in stores on May 8, 2012.
The epic tale of Commander Shepard begins here!
Mass Effect was a watershed moment for developer, BioWare. It was the game that solidified their presence on consoles, building on the success of Star Wars: Knights of the Old Republic and Jade Empire. It was also their first truly smash-hit original IP thanks to its publishing deal with Microsoft Studios. Five years later, and on the eve of the conclusion of the “Commander Shepard Trilogy”, how does the original Mass Effect hold up?
