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Posts By Nick DiMola

Modern Warfare 3 Reveal Trailer

The official reveal of the latest iteration of both Call of Duty and the Modern Warfare subseries.

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Rush'N Attack: Ex-Patriot Review

Maybe making a sequel to an obscure game from the '80s wasn’t a great idea?

Rush’N Attack: Ex Patriot is the latest in a string of updates/sequels of old Arcade/NES games, some of which have been phenomenal, like Bionic Commando: Rearmed. Unfortunately for Konami, that same success isn’t manifesting in their sequel to Rush’N Attack. This is thanks in large part to some uninspired levels, finicky jump mechanics, and one-dimensional gameplay. The gameplay does occasionally give off a Metroid vibe, but it’s clear the developers didn’t know how to really capitalize on that concept, resulting in a ho-hum experience.

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Why Sony's Not 'Welcoming You Back' With Wallet Funds

... and why the games and services they are offering are tailored to their benefit.

The answer is pretty simple, actually. See if you can spot the trend in the listing of titles below:

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Rayman 3D Review

Being the definitive version of Rayman 2 isn't saying much.

Alright, let’s address the elephant in the room: Rayman 3D is a cheap cash-in port of the Dreamcast version of Rayman 2. No, the game has not been enhanced in any meaningful way other than the addition of stereoscopic 3D - and no, it doesn’t in any way actually enhance the gameplay. Yes, at times, I even encountered a few instances where the game completely froze up, thus forcing me to hard reset my 3DS. All of this aside, Rayman 3D is still an enjoyable experience - one that has lost some of its luster over time. Thanks to the circle pad on the 3DS, the game controls like a dream, and the 3D, while nothing significant, adds some nice visual flair, giving the game a bit of extra charm. All things considered, this release of Rayman 2 is the definitive one.

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Press Release - Natsume Sets Sail with the Next Chapter in the Popular Rune Factory Series Later This Year

Rune Factory: Tides of Destiny To Launch on Nintendo Wii and PlayStation®3

Burlingame, CA.--, May 17, 2011 - Natsume Inc., a worldwide developer and publisher of family-oriented video games, announced today that Rune Factory: Tides of Destiny sets sail later this year on both the PlayStation®3 and Nintendo Wii. Rune Factory: Tides of Destiny is the first game in the Rune Factory series to come to the PlayStation®3.

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Are You Committed? Catherine Trailer

The upcoming PlayStation 3 and Xbox 360 action-adventure game from Atlus wants to know.

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Conduit 2 Review

Gamers who only own a Wii can even do better than this at this point.

Utter mediocrity. There’s no better way to describe High Voltage’s second Conduit title. It’s almost unfortunate for the team, really. Had this been a year ago, mediocrity of this sort could’ve crushed something like Red Steel 2, given the complete dearth of competent Wii shooters. However, after the release of GoldenEye and Black Ops, Conduit 2 doesn’t shine so brightly. Things get even worse when you start pitting it against shooters on other consoles, like the recently released Killzone 3. In any case, Conduit 2 feels very much like an imitator of modern shooters – an imitator that doesn’t really grasp what makes all of those other shooters so great. Though a valiant effort, the end result is somewhat akin to Valve’s Half Life 2, without the big thrills, surprises, and competent enemies.

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PixlTalk Episode 32, Side A: 2.0 Launch Special

This week brings a special edition of PixlTalk.

As you can plainly see, PixlBit 2.0 is now alive and well. To celebrate its launch, we went on podcasting overdrive last week, producing three distinct episodes, each of which feature different members from the PixlBit staff.

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PixlBit: A Retrospective

With the 2.0 redesign upon us, Nick has a chance to look back on the beginnings of the site and just how far we have come.

It’s hard to believe, but PixlBit has been around for almost two years at this point. Having just released the second version of the site, I can’t help but get nostalgic and look back on our beginnings and just how far we’ve come.

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Welcome to PixlBit 2.0!

After a few weeks of hard work, the face of PixlBit has changed.

It started with a menu. I wanted to provide a better means of navigating the site and seeing all of the content we were offering at the time. I had polled the staff for their opinions on what would work and had settled on a design. It would tease a variety of content within it and have a more logical organizational structure so that everything was within reach. Before long I had a working prototype, but something still wasn’t right.

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