Posted on 04/21/2013 at 09:38 PM
| Filed Under Blogs
The problem with the anti-Japan arguments is that I don't think people are really looking or at or thinking about what they are actually doing in any given game. Alot of the western consoles games may be more technically impressive, have more extravagant production values, but the actual gameplay design is kind of thin. Because of their need or desire to appeal to as many people as possible, AAA games are limited in the kind of depth, challenge, or oddness they can have. To put it bluntly, they're making interactive Hollywood movies instead of games. Besides XCOM and maybe The Witcher 2, the west have no answer to Ninja Gaiden, Valkyria Chronicles, Disgaea 4, Vanquish or Demon's Souls on console, outside of indie games. That's why I find myself playing mostly Japanese games on my PS3, and games like Binding of Isaac, Civ 5, and Super Meat Boy on PC.
As far as the whole sex and gender thing in gaming, how about every body, east and west, for a year stop putting cheesecake and beefcake in their games. I have no problem with people enjoying erotica or games where titiliation is a central theme, but why can't we have realistic girls and women, who aren't all beauties or have the need to show off every bit of curve and cleavage, in games that have nothing to do with sexuality. Female characters in films and novels aren't all models who walk around in hoochie wear. I mean, did Mark Twain, Tolkien, or Kurosawa need more T and A in their stories and films? Why would a warrior or special agent wear a chain mail bikini or a tight leather catsuit with high heels and no bra?
Basically, I wish the game industry would stop taking all its cues on women from superhero comics.