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Ridge Racer Revolution Review Rewind

Over the Highway

I’ve always enjoyed the early Ridge Racer series. I fondly remember playing the original game over a friend’s house, wishing that I had a PlayStation of my own to play it on. It was very accessible and didn’t take a tremendous effort to make it past the learning curve. And not much has changed here in Ridge Racer Revolution. On the surface, it plays much like its predecessor. It even starts off with a Galaga ‘88 mini-game similar to the Galaxian one in previous game. Some regard Revolution as “Ridge Racer 1.5” due its similarities to the original, which is somewhat understandable since this game went for full price upon its initial release. Even so, Ridge Racer Revolution received a few nice tweaks that made it a decent step up from its predecessor.

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Backloggers Anonymous Enslaved Part 2

No longer enslaved to Enslaved!

Final thoughts: Pigsy is a pig, Monkey is kinda like a monkey, and Trip is... kinda hot. What, you want to know more? Well listen to the 'cast!

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Backloggers Anonymous Enslaved Part 1

Ninja Theory sure has a thing for redheads don't they?

We're digging into another game from our backlog:  Ninja Theory's Enslaved. We start by getting Julian's take on backlogged games from 2012, then we talk about what kind of a game Enslaved is.

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MIA - Baten Kaitos

Namco Bandai's "other" JRPG of 2004 was a victim of bad timing.

Well kiddies, it’s another fantastic Friday and that means another installment of our favorite bi-weekly column Missing in Action!

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Tales of Graces f and Tales of the Abyss 3DS Confirmed for North American Release

North American Tales fans will get a double dose of the popular JRPG in the coming months.

North American Tales series fans won't have to wait much longer to get their Tales fix. Two Tales games will be making their way to American shores, the first of which is due out later this year. Tales of the Abyss 3D is a port of the original game, which released on the PlayStation 2 in 2006. Developers have promised that this remake will not only keep everything fans loved about the original, but that the game will feature fully remastered graphics that take full advantage of the 3DS hardware.

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Soulcalibur V Announced

The next installment of Namco Bandai's tale of souls and swords hits Xbox 360 and PS3 in 2012.

Three years after the release of Soulcalibur IV, Soulcalibur V was officially announced by Namco Bandai last night. Due out for a 2012 release on the Xbox 360 and PlayStation 3, the next installation of the weapon-based fighting series will return in all of its violent and chesty glory.

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Namco Announces Namco Generations Line of Downloadable Titles

The games in the line will appear on XBLA and PSN

Beginning with Pac-Man Championship Edition DX, releasing on November 17th for XBLA and Novemeber 23rd for PSN, Namco has announced a new line of retro remakes.

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Pac-Man Championship Edition DX Trailer

A new version of Pac-Man CE is releasing before the end of the year. Here is a new trailer showing off some of the gameplay.

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Time Crisis: Razing Storm Hands On Preview

I made it a point to hunt down Time Crisis: Razing Storm at this year's E3.

As a fan and owner of the original three main-series Time Crisis games, when I heard Namco was launching a new Time Crisis title, I made sure to schedule some time to hunt down and play the game at E3. To my surprise, Namco-Bandai's booth didn't actually have the title available to play, so for the first two days of E3, I didn't manage to find the game. Then, on the last day, after playing the Little Big Planet 2 demo in Namco's booth, I happened to find a second set of Move-compatible games against the back wall, behind all the PS3 titles, almost as if they were hidden away. It turned out these titles were various third-party Move games, although it seemed all the reps available at the demo corresponded to each game's respective company.

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Pac-Man Party Hands On Preview

Maybe you've had Pac-Man Fever, but couldn't get enough partying in with the pizza-shaped ghost-runner. Will Pac-Man Party provide fans with a fix?

Some games on the show floor didn't demo very well. At the same time, others did play great, were easy to pick up, and needed little real explanation of the controls. Naturally, though, there's several games that I'd say wound up being right in-between.

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