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Mario Golf: World Tour Review

Nearly a hole in one.

After Mario Tennis Open, I was a bit weary of the next Mario sports game to hit the 3DS. It looked the part, but it didn’t have the same heart and soul of past entries in the series. Thankfully, Mario Golf: World Tour has restored my faith in the series as it carries that undeniable charm and addictiveness that makes the Mario sports games so enjoyable. However, it’s not without its share of ugly blemishes, namely a thin single player mode that feels like it was chopped in half for the sake of DLC – something I never would’ve expected from Nintendo.

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Nerds Without Pants Episode 45: Two Nerds, No Topic

Where we talk about stuff. And things.

We're a man down this time, so listen to Julian and Patrick talk about a bunch of stuff that nerds who do not wear pants would talk about. What are those things? Good question?

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Wolf Fang Review

One of the less mediocre games to come from Data East.

A few months back, Monkey Paws Games began a 6-week campaign to bring several import games to the US.  Among them was Wolf Fang, released this past February on PSN.  Originally released by Data East in 1991 as the arcade sequel to Vapor Trail (Kugah in Japan), Wolf Fang is a game that heavily borrows from the many shoot ‘em ups that came before it.  If you’ve ever played a shooter that involved Vulcan spread shots, miniature helper drones, and anime-inspired character designs, then this game will be very familiar territory for you. On their own, the gameplay elements could be written off as merely generic. But together they form a surprisingly respectable game.

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Luftrausers Review

Kill the skies.

The wonder of some indie games that go for that retro aesthetic is they kind of live up to our brain’s memories of what those old games were like, without the warts we seldom remember.  Sort of like a period film, it might not be like how things really were, but while catering to our modern tastes, a finer piece of art is sculpted, one that has learned the mistakes of the past.  Luftrausers is a game forged out of what once was – not only with its 8-bit aesthetic, but also with its satirical Nazi artwork.  Both of these themes work for and against it, but overall what we have here is a great game that is a commentary not only on the past, but on the future. 

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TitanFall Review

Stand by for chaos.

With the large amount of hype and high number of preview awards given to TitanFall, it naturally has a lot to live up to. This goes double as it expects to do so solely online, banking on providing a new experience rather than one brimming with single player content. It seems to embody a new console generation in how it feels refreshing and new, yet it doesn’t show off graphical horsepower or introduce bells and whistles not possible on older technology.

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Nerds Without Pants Episode 44: Turnbuckle Talk

It's still real to me, damnit!

Ladies and gentlemen, boys and girls. ARE YOU READY TO PODCAAAAAAST? Well, good, because Patrick and Julian are joined by JD and fan favorite John Gholson to talk about some rasslin'. It might not be everyone's cup of tea, but if you aren't a wrestling fan this episode of Nerds Without Pants just might help you understand why some of us are.

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PixlBit Presents: Sh*tty Game Review Fest 2014

Come see four PixlBit staff members unbox their crappy games on video!

Sometimes it's necessary in life to shake things up. The fact is, the PixlBit writers seem to have it too good, so Chessa and I (but mostly Chessa) concocted a little event for our own amusement. Rather than allow our writers to continue to cover the things they love, we've decided to force upon them the junk games that have been sitting around PixlBit HQ for ages.

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Castlevania: Lords of Shadow 2 Review

It’s a curse to play such horrible garbage.

Imagine for a moment that you’re the world’s perfect predator, and you have an open and sprawling city that is now your playground after being at rest in the shadows for hundreds of years. You’re sneaking up on your prey, salivating at the heartbeat that is about to feed you when you suddenly step on a twig. The echo of this twig somehow alerts every known enemy of yours, and you’re suddenly flanked and flayed mercilessly without ever being given the chance to fight back. This is Lords of Shadow 2: everything sounds great in theory, yet nothing works the way it’s intended to do so.

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Backloggers Anonymous Alundra Part 2

Respect and spoilers

You know who deserves respect? Anybody who finishes this game. Seriously. While we generally came away from Alundra with really positive feedback, some of those puzzles were either frustratingly difficult to the point of seeming almost unfair, or just trite and boring. Untangling word puzzles to talk to dead saints in a particular order isn't really anybody's idea of a good time, neither are some of those pillar-pushing puzzles. But hey, if you pulled it off and wanted to hear what we thought (or even if you gave up), click on the play button and find out.

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Dark Souls II Review

The curse is real; now prepare to die over and over

Masochistic is a word often associated with the Souls games. Though they’re known to be incredibly difficult for anyone who may be new to the series, they’ve become only mildly challenging for veterans. However, Dark Souls II is no pushover, proving to be difficult as soon as the journey begins. Even in the most basic tutorial area, players will find death waiting for them. Whether you fall into a hole you overlooked or walk past an enemy who is able to catch up to you for an easy backstab, Dark Souls II isn’t afraid to kill you mercilessly. Although the game never feels cheap, it always finds a way to lure me into a well sprung trap in which I am ill-prepared for. Difficulty isn’t the only thing in which the Souls franchise is known for though, and Dark Souls II gives us another beautifully crafted world that’s perfectly ripe for exploration with rippling lore waiting to be uncovered and dissected.

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