An introduction to the universe of Bungie's latest creation, Destiny.
An introduction to the universe of Bungie's latest creation, Destiny.
Bust out your headphones, this one’s for the music fans.
Great news! Well, for me anyway - I’m on vacation. What this means is we won’t be talking about Darksiders this week. Instead, I’ve decided to solo this podcast and talk about one of my favorite things about modern gaming: the music.
Be thankful that I didn't delve deep into my cheesy love song collection for this episode.
Hey folks, Julian here. I hope you had a great Valentine's Day (or Single Awareness Day if you're like the Pantsless Ones). I wanted to do something special for this episode, but my original idea was love stories in video games. Yawn. Instead, I asked Patrick to come up with an off the wall and eclectic idea, in the way that Patrick does. He did not disappoint, and it's a shame that Rob wasn't able to join us because of BLIZZARD 2013!!!
See what it is like when a stone is thrown through hoops of things down a tunnel.
Good-bye 2-D platforming, hello 3-D polygons and analogue sticks.
The Nintendo 64 emerged in 1996 as one of the most powerful consoles of its time, producing 3-D visuals that not even the Playstation or Sega Saturn could produce. At a time when franchises were attempting (and often failing) to make the jump to 3-D, along came Super Mario to save the day yet again.
Some gameplay footage of the prequel to the Wii U iteration of this series.
Olmec knows the reasons behind the delay of the Wii U game's release. Do you?
Before you lies a podcast of epic recordings and thoughts suspended by a lifetime gamer's knowledge and insight. When listeners hit the play button, one topic from the show will begin being discussed. This time, it's the disappointment found in Aliens: Colonial Marines. Once the listener has completed that segment of the show, expect to come face-to-face with the Legend of Rayman, himself, as well as his delay on the Wii U. By now, podcast fans should have obtained at least a piece of a pendant of life, and shall continue forth to hear virtually zero speculation about the Nintendo Direct happening tomorrow. Then, venture through the Shrine of the Sony Monkey to learn possibilities of the PlayStation 2013 event on February 20th. Once there, the listener must race back, to the Durango Xbox Rumored Gates. Or something. PB & Jason is recorded in front of a live studio audience every Wednesday, weather permitting. Click through for listening and download links!
Hope, and despair awaits in New Vulcan.
This month's trailer showing off more of the LEGO City Undercover world, and its citizen's shenanigans.
Publishers aren't the main reason horror franchises are quick to lose the scares.
It’s hard to talk about games like Resident Evil 6 and Dead Space 3 without having someone go off on a tangent on how the publishers “ruined” these series by trying to broaden the series fanbases – moving beloved franchises away from their horror roots and towards the more spectacle driven action genre. There is an idiom of truth to this complaint. Horror doesn’t generate Call of Duty sales volume. It’s a niche genre where only the exceptional few break into the mainstream. Action titles, counterparts of the money eating summer movie blockbusters, appeal to a much greater audience and are thus able to bring in much more cash. So yes, it makes sense that the “big bad” publishers would be responsible for the taming of your favorite horror franchise.
