Coming to the PC in 2013.
Coming to the PC in 2013.
Available this Fall through Xbox LIVE's marketplace for 400 Microsoft Points.
One shall stand...one shall fall.
Well, we goofed. Due to circumstances beyond our control, this episode of NWP is woefully lacking a second segment. Worry not though, true believers! We’ll be bringing you the intended topic of this episode (vices and video games) next week. So sit back and enjoy what we’ve been playing and some bloopers.
A fun romp found in the seedy dark corners of the arcade.
Can you remember being at the arcade and spying a strange Franken-cabinet offering a game you’d never seen before? Perhaps a black spray-painted Pac-Man with a generic marquee above the screen with a name you’d never heard of and would never remember. You peered into the screen despite the bland trappings and ended up spending a wonderful afternoon trying to conquer a B-tier action game you would quickly forget. This is certainly not an experience Cinemax was trying to recreate with Commando: Steel Disaster, but it’s what they’ve done and I love them for it.
Bah-weep-graagnah-weep ninny-bong!
Everybody has that one especially cherished thing that defines their childhood. The Transformers fills that role for me, and sitting in a small movie theater in 1986 watching my hero Optimus Prime die before my eyes was a traumatic event. I’ve followed these Robots in Disguise through various cartoons, comics, and movies over the years, and I’m very protective of how they’re represented. High Moon Studios clearly respects this property as much as I do, which they proved with 2010’s Transformers: War for Cybertron. While I enjoyed that game quite a bit it was by no means perfect, and now High Moon is back with Fall of Cybertron, a game that tries to address the issues of the original. It’s a relief to see Cybertron have more variety in its design, and the problem of scouring the area for ammo in the heat of battle is no longer present, but these ‘bots need to let Wheeljack tinker with them just a little bit more.
Joaquim hops in the hot seat this week as Chessa takes the night off.
After last week's brief discussion of New Super Mario Bros. 2, Jason has quite a bit more to add after picking up the game at retail. Nick delves into Papo & Yo and Joaquim talks Pro Evolution Soccer. What we've been playing gives way to a bit of news discussion, focused mainly around the ABC bankruptcy of OnLive and its prompt segue to a new investor. Finally, we wrap the show with a bit of Mario-related trivia in honor of the release of New Super Mario Bros. 2 and the early discussions of the episode. Tune in and enjoy!
Available tomorrow for the PC, PlayStation 3, and Xbox 360.
Available for the PC, Mac, on the PlayStation 3's PSN store, and as an Xbox Live Arcade tile for the Xbox 360 on August 21.
If the title wasn't a dead giveaway, Gamescom 2012 is the main focus of our conversation. But that's not all!
After a hiatus due to vacations and general life stuff, Nick, Chessa, and Jason reunite for the seventy-fourth episode of PixlTalk. We kick things off with a bit of conversation on the Zelda symphony and segue into what we're all playing. The bulk of the cast is dedicated to the various announcements at Gamescom 2012, primarily Sony's news.