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Strider - Announcement Trailer

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Ninja Gaiden Sigma 2 Plus Review

The Dragon Ninja returns with enough suffixes even Capcom would blush.

Like a photocopy of a photocopy, Ninja Gaiden Sigma 2 Plus reproduces the content of its original source but degrades the quality. The source is Ninja Gaiden II: Team Ninja's hack-and-slash action adventure game released for Xbox 360 in 2008. A port would be released for PlayStation 3 in 2009 (hence the Sigma) and again for PlayStation Vita in 2013 (hence the Plus). What we’re left with is that third clone from Multiplicity.

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MIA - Streets of Rage

No, seriously-- where are you, Yuzo Koshiro?

People complain about the plethora of Modern Warfare first person shooters these days, but those same people forget that every few years there’s some genre that dominates the gaming landscape. We’ve gone through the survival horror phase, the RPG obsession, the fighting game craze, and of course the beat ‘em up era. During that time, one of the most popular and legendary brawlers was the Streets of Rage series. It’s been nearly 20 years since Sega’s personal head crackers had a new adventure, so it’s time to dust off this franchise and resurrect it.

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2K Sports Gets Into the Rasslin' Business

WWE '14 hits shelves this fall.

We followed the slow and tragic decline of THQ here at PixlBit over the past year, and a few of us talk about it at length in the current Darksiders episodes of Backloggers Anonymous. As you no doubt know, the core THQ properties were auctioned off recently, but two franchises were noticeably absent from the big sell-off. Those would be the aforementioned Darksiders and the WWE license, which THQ had held the rights to since the release of WWF Smackdown for the PlayStation in 2000. We now know the fate of the WWE video game license, and it has fallen into the hands of 2K Sports. So what does that mean for the gamer itching to simulate Cena vs. Punk in a TLC match?

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Warriors Orochi 3 Hyper Review

This should have been a simple port, but something went awfully wrong along the way.

The Warriors series caters to a very particular type of gamer.  It’s the gamer that enjoys the most simple of things when it comes to their hobby.  The level of entry needs to highly accessible – mechanics relegated to a few basics that can be picked up with ease, even if mastering them takes some practice.  The gamer needs to feel powerful – the ability to take on huge swathes of enemies at a time with little effort.  There should be collectables of the low hanging fruit variety, with the larger goal of “completion” nestled at the end, just out of reach, but completely attainable.

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Silent Hill: Book of Memories Review

Yuck.

I’m not really sure what Konami and WayForward were going for when they made Silent Hill: Book of Memories. While it bears the Silent Hill name, it draws nothing but characters and visual design from the series. As someone outside of the fan base, I don’t mind this departure; however, their attempt to marry a dungeon crawler to the Silent Hill formula results in gameplay that even fans of the genre won’t appreciate.

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Persona 4 Arena - Behind the scenes... at the recording studio

A voice actor, Yuri Lowenthal, is shown recording Yosuke Hanamura's lines.

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Persona 4 Arena - Character Gameplay Moves

A collection of videos that features move set footage from a few characters from Persona 4 Arena.

[Chie Satonaka]

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Ninja Gaiden 3 Review

In this installment of Ninja Gaiden you’ll get to slice down your enemies again, and again, and again…

There isn’t much Ryu Hayabusa can’t do, he’s a frickin’ ninja after all, but in his latest outing it’s apparent that even a master death dealer’s job can get a bit monotonous after a while. 

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Ninja Gaiden Sigma Plus Review

If you had some aching desire for portable Ninja Gaiden, your wish is Tecmo's command.

No matter how you want to look at it, Ninja Gaiden Sigma Plus is a hard sell. Being the fourth rendition of a game originally released in 2004, chances are if you have an interest in the title you already own it in its proper home console form. If by some off chance you still don't own it, the Vita version probably isn't your best choice, mainly because the excruciatingly difficult game doesn't lend itself to quick burst, portable play, especially with its infrequent save points. If that isn't enough to scare you away, the full retail price surely will.

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