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Posts By Nick DiMola

Metroid Prime 4: Beyond Review

Can Retro Studios reignite the Prime series after such a long hiatus?

It’s been a long time since we’ve seen an entry in the Metroid Prime series - 18 years, in fact. It was 8 years ago that Metroid Prime 4 was originally announced and its development was more than a little turbulent. Initially developed by Bandai Namco, it was later scrapped completely and development was shifted back to Retro Studios to start the project over. In the end, Retro has delivered a solid new entry in the series, but one that doesn’t totally capture what originally made the series so compelling.

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In Memory of Michael Alvarado

Without him, PixlBit wouldn't be the place it is today.

When 1up started the process of shutting down, there was one person who seemed to lead to charge to congregate the community in a single place. After his first visit here, it wasn't long before a slew of new members arrived. The site came alive and the real story of PixlBit began - the one that involves all of you. The person I'm referring to is, of course, Michael Alvarado, otherwise known as Michael117.

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Super Meat Boy Forever Review

You can’t beat this meat.

Ten years ago, we were given a gift in the form of Super Meat Boy on Xbox Live Arcade. At the time, we’d never really seen anything like it. Smaller indie downloadable games were really just starting to enter the mainstream consciousness of gaming and Super Meat Boy effectively kicked the door in and made clear that these smaller titles had something special to offer and were here to stay. And since that statement, myriad other developers have taken lessons from Super Meat Boy and its DNA can be seen in so many games that would follow. However, this creates an interesting predicament that Team Meat needed to solve - how do you offer a sequel that manages to bring something new to the table, while still feeling as simple and approachable (and difficult) as the original did?

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Nick Streaming on Twitch Tonight - 9:30PM EDT!

A brand new Banjo-Kazooie mod is on the docket.

Hey everyone! It's been a while since I've written anything for PixlBit and, honestly, life has just been a bit too crazy to focus on much. So instead of jumping back into the writing fray, I thought it'd be fun to start doing some Twitch streaming. I did a short stream a couple months ago showing off Quickie World, a kaizo SMW romhack (for those following me on Twitter, you've probably seen my growing obsession with Kaizo). Since that went pretty well, I thought it'd be fun to actually announce this one and try to get a bigger crowd involved. Part of the motivation is the release of a really awesome looking Banjo-Kazooie mod called Banjo-Kazooie: The Jiggies of Time. I'm really looking forward to playing it and showing it off to the community.

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Super Monkey Ball: Banana Blitz HD Review

I can't track these changes.

It almost hurts to write that it’s been 13 years since Sega released Banana Blitz back on the Wii. At the time, I know I couldn’t have been more excited that we were about to see a Monkey Ball game that leveraged the motion capabilities of Nintendo’s hit system. However, when it finally released, I wasn’t thrilled with the results. Rather than leveraging the Wii remote in its horizontal orientation, like many other motion-centric games had, it forced you to point forward and contort your arm in awkward ways to tilt the stage. I quickly shelved the game and wrote it off as a failure. I suspect I wasn’t the only one, because after all these years Sega has released an HD remaster of the game leveraging more standard console controls using the analog stick. Unfortunately, the transition has introduced level design changes that bring things to a degree of difficulty that I’ve found to be insurmountable.

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Stranger Things 3: The Game Review

Dungeon-crawling through Hawkins.

Like so many other children of the ‘80s, I love Stranger Things. Booting it up is like taking a time machine back to my childhood. The pervasive synth music, the wardrobes and the cultural references instantly transport me, making it easier to get sucked into the day-to-day of Hawkins and the ever-creepy world of the Upside-Down. And just like a true ‘80s property, there’s also a tie-in video game to go along with the latest season of the show. Thankfully this tie-in isn’t quite as low budget as as the Atari 2600 and NES tie-ins of yesteryear, but the dungeon crawling brawler pales in comparison to the electrifying viewing experience offered by the show, especially this latest season.

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Super Smash Bros. Ultimate Review

Is Ultimate perfect? Well, it's pretty damn close.

There’s always been something special about the Super Smash Bros. series for me, even starting with the very first release. I’ve always enjoyed fighting games, but admittedly, I’m not very good at them. Smash Bros. gave me the opportunity to really compete and enjoy mastery of a fighting game for once. Being skilled in the game doesn’t come down to your ability to input complex combos, but rather your ability to read and react to your opponent. It’s a satisfying mind game that continues to draw me to the series, especially as each game becomes more grandiose, featuring bigger rosters and level selections. Ultimate, as expected, is the most impressive offering yet, boasting every character to grace the series, most of the levels, as well as a set of brand new fighters that include many of the big requests fans have had for years.

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Sega Genesis Classics Review

It's a tubular collection, dude.

Sega has done a lot of great things with emulation as of late. On the 3DS, they released 3D remasters of a handful of games, which boasted a handful of improvements to the source material. Their Sega Ages line marks another batch of games that are seeing improvements to the original games as they release on the Switch. However, Sega Genesis Classics is more of a compilation of classic Genesis games with some additional features that make it a great collection to have on your Switch if you grew up with these old games.

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Omega Strike Review

Metal Slug and Metroid had a baby.

As I’m coming to realize, I have a weakness for games classified as Metroidvanias. Between the layered progression and backtracking and the feeling of getting progressively more powerful, with some great boss fights sprinkled throughout, there’s always something to help continuously pull me through these experiences. Omega Strike, clocking in at five hours, is no exception to this rule and is further bolstered by its clear Metal Slug influence.

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Travis Strikes Again: No More Heroes Launch Trailer

Travis Touchdown is back again, with a healthy helping of indie game call outs. Come see the launch trailer for Grasshopper Manufacture's latest release!

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