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Overview: Mega Man Classic


On 03/19/2013 at 08:08 PM by Coolsetzer

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Happy 25th anniversary, Mega Man. Well, I know I’m a few months overdue on it, but I just wanted to share my love for this series. You see, original series came out in 1987, and I’m happy to say that I have been there since the second game. They have grown with me, in a sense. The Mega Man games are some of my favorites, so I decided to do a brief overview on my opinions of the games. It's been a long time since I played some of these, but I hope you get an idea on how the games differ from each other. Because there are so many of them, it can get confusing as to which ones are good, and which ones are skippable. Anyway, the first 6 titles were first released on the NES, so I won't bother to mention that again, but the others came out on different systems. Okay, here I go.

Mega Man: This game is pretty tough! As the first one, the controls are a little loose. Also, the stages range from somewhat hard to very hard. There are also only 6 bosses, making this one the shortest. Not a bad game, but it certainly wasn't the best of the NES games. (oops, I broke my rule lol) Grade C.

Mega Man 2: Everybody likes this game, and they should, because it's pretty good. There are 8 bosses from here on out, which set the precedent for all of the others to come. They were pretty memorable and varied. The controls were tighter as well. The stages and game were pretty easy and short, except for Heat Man's, which I still hate. heh This was the first game to feature the boss rooms as well. Grade A.

Mega Man 3: This is the first game that had any kind of story other than Defeat Dr. Wily. It's my favorite of the original games because of all the extra stuff they put in. Sliding, Rush and Proto Man were added, and were pretty cool elements. The controls were really tight. The stages and bosses were on the hard side, but they weren't terribly unfair. The Doc Robot stages were pretty difficult, but I thought they were cool because they gave the game more stages. Overall, it's one of the more difficult ones to complete, but added story elements, which was good. Grade A.

Mega Man 4: In this game, the antagonist is Dr. Cossack, and retains the elements from MM3. They added in the charge shot and Eddie, another support character that gave you items. There were a couple hidden items as well, like the ones from MM2. The bosses were tricky at times, and designed by a fan art contest in which people sent in their designs. This tradition continued for 4 more games(!). Anyway, the only thing that I didn't like was that the boss weapons were sort of lame. Other than that, there were 2 castles to go through. The difficulty of this game was more in between MM2 & 3. Grade B.

Mega Man 5: In this game, Proto Man kidnaps Dr. Light. Most all of the elements from the previous games are present: sliding, Rush, charge shot, Beat, and 2 castles. I don't think they really added in anything new for this title. I thought that the levels were pretty interesting, but not so much the bosses. Supposedly, the game is almost as easy as MM2, but I don't remember exactly. Overall, it was decent, but the formula was starting to become stale at this point. Grade C.

Mega Man 6: Sure, Mr. X, we all know you're Dr. Wily by now lol. Supposedly, the excuse for 8 robot masters is a tournament, and when they go berserk, Mega Man has to stop them. Pretty weak, but in this game, the Rush adapters give MM super powers! Okay, they were pretty weak too. I didn't really enjoy this game all that much. The stages were kind of annoying, and the contest winner bosses very uninspired. It felt like they recycled a lot more from other games than they should have. Grade D.

Mega Man 7: This game really changed things up. It was the first 16 bit title on the SNES. So yeah, all new sprites and game style. Mega Man was bigger, as well as the stages. The storyline was pretty straight forward. It was released a year after Mega Man X, so while the game was okay, it just wasn’t as good as that one. It mimicked things like an opening stage and password screen. Other than that, another thing I didn’t like was the bosses were split into groups of 4, so that limited the boss selection screen. Despite the problems, the game was fun to play, not too hard and had Easter eggs of previous games in the series. The Rush adapters make a return as a combined upgrade known as the Super Adapter. Also, you could get Proto Man’s shield if you followed certain steps. New characters include Auto, a robot that runs a shop, and Mega Man’s arch nemesis, Bass and Treble. They were created by Dr. Wily to mimic MM and Rush. Anyway, it was a decent effort, but with a development time of only 3 months, I wish they had a chance to spend more time with it. Something was definitely lost in transition from the NES. Grade B.

Mega Man 8: Released on the original Playstation, this entry was the first to have anime sequences, known as FMV. I liked the story as well. A benevolent robot from outer space named Duo crashlands on the planet due to combating “Evil Energy”. Wily gets ahold of the evil energy…  well, you know the drill. 8 robot masters, Wily fortress, finish. Most of the same elements return from MM7, including the style. It did have all new graphics, but still only 4 bosses are available at a time. Overall, it wasn’t bad, and there were a couple of different kinds of levels as well, like a 2D jetboard level and a flying level using Rush Jet. MM even learned to swim. Heh Anyway, the game wasn’t all that great, and was surpassed by the Mega Man X series at this point. The game is worth tracking down if you can get it with the mini art book though. I feel that this is the one that retired the brand, because it wasn’t very well received. There wasn’t a new console game in the U.S. for 12 years. Grade C.

Mega Man and Bass: For many, this game WAS MM9 for a number of years, because it was a new story set after MM8, but it was only released in Japan. Many people downloaded the ROM online and played it on emulation. One thing that did seem off was that it recycled some bosses from MM8, as well as the graphics. The bosses were laid out in a chart format, and the main antagonist was a robot named King. It did see a U.S. release on the GBA a number of years later, but I think that version is a little stripped down from the Super Famicom version. Still, it was the first game in which you could play entirely as a different character. Guess who that was? But overall, it was below average, and entirely skippable. Grade D.

Mega Man 9: This is the recent MM game that created some buzz mainly due to the fact that it had been so damn long since the last one, 2 generations ago. Also, they brought the 8 bit style back and released it on Xbox Live, Playstation Network, and Nintendo Wii Shop Channel. It was very well received, even though it was a download only title, and developed by IntiCreates, the same ones who did the Mega Man Zero series. Anyway, I thought the game was competent, but looking back at it with a critical eye, you can see some things that are somewhat of a letdown. Since they made the gameplay mirror that of MM2, the most critically acclaimed game, they took out moves like sliding, which actually made the gameplay more fun. Also, the stages are annoying as hell. There are a lot of cheap deaths, and overall, it’s really difficult. Other than that, you can download Proto Man and play a game controlling him instead of MM. (actually, you just pay to unlock him, as he’s already in the data) It was decent, but not the best. Grade C.

Mega Man 10: This is the follow up to MM9 released a couple years ago, and shares many characteristics. Released digitally, 8 bit graphics, and modeled after MM2. Still no sliding or charge. Grr. There was an easy mode in this one because Inti Creates was told to make an easier game. So I guess they sort of compromised. Not every stage has spikes traps this time. You can also download (unlock) Proto Man and Bass modes. I thought this one was much more playable. I liked it, but I admit that I didn’t play all the way through it. Grade B.

Mega Man vs. Street Fighter: Yes, you read that right. It started off as a fan game. Capcom bought the rights and hired the righteous dude to finish the game. It’s sort of a silly title using the 8 bit style, and instead of robot masters, you have to fight the cast of Street Fighter. It’s a PC download only game. I won’t give it a grade because I really haven’t gotten around to playing it yet. You can download it from Capcom’s official website. I just thought I would mention it because I like the concept.

There were also five Game Boy games that used the roman numeral system in their titles. Well technically, the original games used the roman numerals on their title screens for the regular series from MM2 through 7 in English, but the box art is numbers. For the Game Boy games, the boxes used roman numerals. Anyway, those titles were pretty much rehashes, since they reused bosses and remixed stages. Except for Mega Man V, which is all original. You really should track that game down because it was pretty decent.

As for others outside the main series, you had a few. There was a game that was never released called Battle & Chase. It was a Mario Kart clone for the Playstation. Sony felt that there were too many kart racers and said no. Was it a coincidence that Crash Team Racing came out 2 years later? I think not. At least that did see an English release in the Mega Man X Collection. There was the Mega Man Anniversary Collection, released on the PS2 and Gamecube, and included were 2 fighting games, called the Power Battles and Power Fighters. The first one is a very rare cabinet in the U.S. if you can track it down. Also, get the PS2 version of AC and not the GCN one, because they switched the shoot and jump buttons, which was pretty stupid. As far as ports of the originals, you can get MM 1-4 on the Playstation Network. Originally, they were Japan only ports of the originals on the NES, just on the Playstation 1 format. Those games have additional options like remixed music, but the downside is that all of the text is in Japanese. Also, you can get straight ports of MM 1 – 3 on the Nintendo e-Shop, which is on the DS and 3DS.

Alright, well in closing, that’s a lot of games! I tried to keep it as brief as possible. My pics on which games you should try are definitely MM 2 or 3, if nothing else. MM2 gets all the adulation, but MM3 is great if you like a challenge. Mega Man 7 is also a really good title, if you want don’t like the original graphics. Did I mention that game has a hidden fighting game? =D


 

Comments

mothman

03/19/2013 at 08:23 PM

Mega Man gives this blog the thumbs up. Funny you should post this blog at exactly the same time as I found this guy. :)

Coolsetzer

03/19/2013 at 08:56 PM

Thanks lol. I actually wrote some of it Saturday and finished it up yesterday. Something is telling you to go play Mega Man games. =-)

Super Step Contributing Writer

03/19/2013 at 09:01 PM

MM: I actually really like that one, I'd give it a B+

MM2: I though MM had boss rooms, just MM2 did away with the enemies in corridors before boss fights. Anyway, I always just use item 2 for Heat Man's stage. I hate those disappearing block puzzles. Best music and in my opinion easiest if you choose normal. I agree with your A.

MM3: I loved the addition of Protoman, and of course sliding; I've never liked using Rush to jump higher, but I do think he was a cool addition to replace the "items" in MM2. That being said, aside from the amazing title song, I didn't like the music as much, and that difficulty of which you speak was a bit too high for me; I can usually only beat Snake Man before I quit. However, it is beloved by many and I want to get further, which says something about a game, so until I've at least beaten more of it, I can't contend with your score. I like it, I just need to get better at it.

MM7: I LOVED this game when I was a kid, my only problem was that intro scene not being skippable if you forgot your password, but Bass and Treble were so cool, and that opening scene was awesome to me at the time. I actually got close to beating it later in life, though as a kid I think I was happy just replaying the Ice level. lol I found out you could get a certain Capcom song to play in Shade Man's stage when I watched the Game Grumps' Let's Play.

Street Fighter X Mega Man: I got up to the second "castle" stage; I need to download the version that lets you save, though. I won't spoil anything, but in my opinion, it's really creative and fun, and I love the soundtrack mixes.

I probably watched clementj642 Let's Play all of the others on Youtube at some point, but never played them myself, so can't comment. I'll have to find that MM7 fighting game now though, thanks for letting me know!

Guess what Mega Man game I remember playing the most from my childhood, though?

That's right. Tiger Electronics, baby. Cool

Coolsetzer

03/19/2013 at 09:05 PM

Nice. I had one of those electronic toys for Castlevania. They were so damn bad and cheap lol. The hidden fighting game in MM7 was a specific password that you had to put in. =-)

trefingers

03/19/2013 at 09:31 PM

Nice write-up!  I just recently finished playing through MM 1 - 6 on NES (what can I say? I'm a sucker for doing things in order), and I felt like MM6 held up a lot better than I remembered.  Maybe it was because I had just finished MM5 (which is pretty boring, overall), but I liked how smoothly playable it was... It was nice to breeze through a MegaMan game after some of the harder parts in the earlier games.  Also, the first MM game to have branching paths?  Unless a GameBoy game did it that I'm missing...

 

That, and the jetpack.  Awesome.  I really dug how the X/Wily stages were designed around your ability to use the jetpack properly, much like MegaMan 2's Wily stages forced you to use the 1, 2, 3 power-ups.  

Coolsetzer

03/19/2013 at 11:06 PM

Yeah. I haven't played 5 & 6 in a long while. So I'm really just going from memory on those. The jetpack really didn't bother me. I just thought it was weird because in all the others, you would use the Rush Jet. And yeah, I think they took the idea of multiple paths from Mega Man IV on the Game Boy. But I just remember those 2 games not being very good compared to the earlier 8 bit titles.

GrayHaired

03/19/2013 at 09:46 PM

25 years  and I have yet to play a mega man game, or a mario or even a Zelda....man am I behind the times!  nice blog!

Coolsetzer

03/19/2013 at 11:10 PM

Woah. Definitely try to pick up the Anniversary Collection one of these days. You get 10 games in 1 - and without the hassle of trying to track any of them down!

Matt Snee Staff Writer

03/19/2013 at 10:02 PM

I could never handle the MegaMan games, but I have a deep respect for those that can!

Coolsetzer

03/19/2013 at 11:12 PM

Well, Mega Man 2 is probably the easiest one. I think that's why everybody likes it so much. It's about as easy as Super Mario Bros. to me.

Jamie Alston Staff Writer

03/19/2013 at 11:11 PM
I've enjoyed most of the Mega Man games on some lever or another. So far my favorite is Mega Man 3. I also really liked MM 8, although lots of folks give that one a hard time.

Coolsetzer

03/19/2013 at 11:16 PM

I liked MM8, too. I just thought it was really average compared to some of the others. I wish they had included Duo in 9 or 10. That was a pretty cool character.

True Gamer At Heart

03/19/2013 at 11:16 PM

I love them all!!

Coolsetzer

03/19/2013 at 11:37 PM

+1

Need... more... Mega Man!

Surfcaster

03/20/2013 at 08:16 AM

That was an awesome overview!

How I wish Capcom would try and do something with this franchise. Mega Man is among my very favourite series and I haven't had one to play since MM10. I was actually looking forward to Mega Man Universe, before Inafune left and Capcom pulled the plug.

I'd like to see them take Mega Man to a new level, but I don't know what!

Coolsetzer

03/20/2013 at 10:05 AM

Thank you. Well there were a number of projects in the pipeline, but when Inafune left Capcom, they pulled the plug on all of them. There are a number of fan games online, but I only stuck with the official games. Have you ever checked out any of the sprite comics online at bobandgeorge.com? That was such a great series.

Surfcaster

03/20/2013 at 10:10 AM

Na, I've never even heard of that! I'll have to check it out.

I have Street Fighter X Mega Man, but it's not very good. It's kind of fun fighting the SF characters as bosses, but the level design is pretty uninspired.

There's a fan game called Mega Man X: Corrupted that I've been following (X series, I know) that looks pretty awesome. Metroid-vania style MMX game. I'm interested in playing it, if it ever gets released.

Coolsetzer

03/20/2013 at 11:23 AM

It ran for years, and was really funny. I think I will do a blog to show the fandom of MM next time. =-)

smartcelt

03/20/2013 at 01:31 PM

That would be very interesting indeed. Such a wealth of product involving MM out there. You know he has tons of fans worldwide that love those items,too.

Coolsetzer

03/22/2013 at 11:58 AM

Yeah, I don't think that I'll get to it this week because of my schoolwork. I'll have to work on it this weekend.

Aboboisdaman

03/22/2013 at 11:42 AM

There is not enough Mega Man in this blog! lol. Tongue Out

Just kidding man. I think I'm gonna play through MM 5 + 6 again very soon. People keep telling me that they sucked, and honestly I don't remember them being THAT bad. I've played the other ones to death lol.

Coolsetzer

03/22/2013 at 12:00 PM

I'm glad you liked it! I figured that I might as well finish out the month with MM. I don't think 5&6 were bad games, it's just that they got very repetitive. Not the best compared to the earlier efforts.

Temperance

03/25/2013 at 01:46 PM

There's some harsh criticism in here!  Some of the games deserve it, though.  As I'm working my way (slowly) through these games, I'm starting to get a very good idea of what I want from these games and what I don't.  There is such a wide gulf of quality in regards to level and boss design across the whole classic series, but it's getting easier to pick out which of these games deserve the praise and which ones don't.  When I finally finish with this set of games, I'll have to drop a summary post similar to yours to see where we agree and disagree.

Coolsetzer

03/26/2013 at 09:41 PM

I will look forward to reading it!

BrokenH

03/26/2013 at 09:47 PM

I still want MegaMan Legends 3 as well as more Tron Bonne! (Self entitled pout)

Coolsetzer

03/27/2013 at 11:19 AM

Me too. I really liked the games. I really hope it's not dead forever. Trigger has been stuck on the moon for 13 years now lol.

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