The moment you've been waiting for!
Looking back over an entire year, it’s hard to tell which games are going to stand out through the years that follow. Which titles are people going to continue to talk about, get nostalgic over, and load up to replay next a decade from now? Maybe we had a few of those this year, but only time will tell. Perhaps we will look back on what we voted to be the very best of 2012 and our monocles will spin in amazement at our ageless judgment. Or maybe we’ll all laugh and wonder what we were thinking.
Go on a visual, and personal journey with JD while he plays through...well, Journey!
In the post-mordem of a really tough semester, I decided to play Journey and reflect on the past few months as well as talk about my thoughts on gaming this year...and of course my opinions on Journey. Hope you enjoy!
The collection of thatgamecompany games will also include some extra content.
Further details on last week's announced Journey Collector's Edition have been revealed. It seems that we won't have to wait long for the compilation of flOw, Flower and Journey as it will hit store shelves in August as previously speculated, specifically August 28, 2012. The first disc-based release for thatgamecompany will be released in conjunction with Sony's Santa Monica Studio, will retail for $29.99 and will come packed with some interesting extra features.
All of thatgamecompany's games will be sold on one disc.
Following the announcement of thatgamecompany's multiplatform transition, Sony has decided to group up their trio of PlayStation Network titles and release it as a single Blu-ray disc. Journey Collector's Edition will feature flOw, Flower, and Journey, but it's unclear if extras will be packaged on the disc.
The Journey developer will now create games for multiple platforms
Thatgamecompany, known for their work on Flow, Flower, and Journey, will be making the transition to multiplatform development. The studio's co-founder, Jenova Chen, has announced that they have raised $5.5 million dollars thanks to Benchmark Capital, which is enough to allow the studio to pursue independent ventures.
Journey is just that and then some.
At its core Journey’s focus is on something we do every day without thinking about it – walking. We walk around our homes, we walk to our cars, and some of us may even walk to where we are going throughout the day. Even those of us who are unable to walk with our legs find some other means of locomotion to trek to and fro. Basic movement to us is like breathing – we do it unconsciously even though it is an important aspect of life. So when I say that Journey is about walking, I am saying that Journey is about something we take for granted. It’s about what happens on our way from point A to point B.
In the three years since the release of Flower, thatgamecomplany has been working on a new video game experience that makes it clear that it’s not the destination that matters, but the path you take to get there. Journey, a PSN exclusive, is described by Creative Director Jenova Chen in the Official PlayStation Blog as an, “interactive parable, an anonymous online adventure to experience a person’s life passage their interactions with other’s.”