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Reviews

Sega Genesis Classics Review

It's a tubular collection, dude.

Sega has done a lot of great things with emulation as of late. On the 3DS, they released 3D remasters of a handful of games, which boasted a handful of improvements to the source material. Their Sega Ages line marks another batch of games that are seeing improvements to the original games as they release on the Switch. However, Sega Genesis Classics is more of a compilation of classic Genesis games with some additional features that make it a great collection to have on your Switch if you grew up with these old games.

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Omega Strike Review

Metal Slug and Metroid had a baby.

As I’m coming to realize, I have a weakness for games classified as Metroidvanias. Between the layered progression and backtracking and the feeling of getting progressively more powerful, with some great boss fights sprinkled throughout, there’s always something to help continuously pull me through these experiences. Omega Strike, clocking in at five hours, is no exception to this rule and is further bolstered by its clear Metal Slug influence.

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Life is Strange 2: Episode 1 Review

While seemingly more political than its predecessors, this entry in the series still does a good job of focusing on the personal and providing a satisfying, if not particularly new, narrative gameplay experience.

One thing you should know about Life is Strange 2: Episode 1 is: It’s political. And that’s going to affect how much you enjoy it, because politics are woven more deeply into the game’s main narrative than in previous entries.

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RollerCoaster Tycoon Adventures Review

Though more streamlined, this 20 year old franchise had a better showing with its first release.

I suspect many, like myself, spent long stints in front of their Pentium II PCs constructing a wide variety of amazing theme parks and complex coasters in RollerCoaster Tycoon. Between the base game and its expansions, I clocked countless hours completing scenarios and building all manner of parks, maximizing profits and occasionally, constructing complex death machines for fun. Some of what made the original experience so great finds its way into RollerCoaster Tycoon Adventures on the Switch, but it seems that a good bit of the experience has been streamlined and simplified to make it more accessible on the platform. This makes it a less compelling iteration of the series that’s outshined by even the original release.

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Pokemon Let's Go Eevee/Pikachu Review

Spin-off? Remake? Soft reboot?

After playing Pokemon Let’s Go Pikachu, I am convinced that Game Freak is incapable of dropping the ball (pun not intended). Everything about the new title convinced me that something had to go wrong. It’s a remake of Pokemon Yellow, a rehash of Red and Blue Versions (which already received remakes fourteen years ago). In addition, it’s incorporating the more shallow catching mechanics from the free to play Pokemon Go on mobile, usually the kiss of death a console game. On top of that, Nintendo has admitted it is a cash grab, as they wanted a Pokemon game on the Switch without rushing the true sequel. And yet, not only is Pokemon Let’s Go just as fun and addicting as the core titles, but I now I want Let’s Go sequels for every other Pokemon generation.

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Persona 4: Dancing All Night Review

Shadows Dancing.

For those of you out there sold on both Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight, the Persona Dancing: Endless Night Collection on the PS4 is a great way to get both, along with one fancy bonus: a PS4 port of Persona 4: Dancing All Night. The title once exclusive to Vita makes an appearance in this bundle and offers up a bit of a different approach to the Persona Dancing formula when compared to the newer titles. A full-fledged story mode is on offer rather than the simpler sidebar social interactions. For those vested in the characters and story of Persona 4, there’s a lot to like about this brand new story.

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Persona 5: Dancing in Starlight Review

A rhythm game to steal your heart.

Rather than retread the same ground covered in my Persona 3: Dancing in Moonlight review, I’d suggest you start there to get a good feel for what Persona 5: Dancing in Starlight offers. Broadly speaking, the two are identical in composition, offer the same modifiers, unlocking stuff is done in the same ways, and the progression is consistent. Other than being skinned for Persona 5 with its music, the games provide the same great experience.

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Persona 3: Dancing in Moonlight Review

I S.E.E.S. some dancing in your future.

One of the first things that drew me into Persona 3 when I picked it up on a whim years ago, was its music. J-Pop has always been a guilty pleasure and Shoji Meguro did it incredibly well in Persona 3. That said, not all of it was J-Pop, Persona 3 featured all sorts of incredible tracks that seemed to perfectly match or even set the mood. So you can only imagine my excitement when I realized Atlus was finally giving the Dancing rhythm game treatment to Persona 3. Like a match made in heaven, Persona 3: Dancing in Moonlight delivers excellent rhythm gameplay that allows you to both spend more time with the beloved cast and enjoy all of the excellent tunes.

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SINNER: Sacrifice for Redemption Review

Souls-less

There’s been a lot of talk of Dark Souls lately. It seems like you can’t read a review without tripping over some reference to the series or a game being compared to it. However, Sinner: Sacrifice for Redemption fully invites the comparison, and was absolutely cast in the mold of Dark Souls. It very clearly tries to ape its gameplay and rather than copy the experience wholesale, boil it down to a boss rush mode game with a few unique twists. But in excising everything else that makes Dark Souls, Dark Souls, it loses what makes that series special.

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PAW Patrol: On a Roll! Review

The pups have rolled out for their video game debut.

My kids love Paw Patrol. They’ve been Marshall for Halloween, they’ve got a whole mess of the toys. They’ve watched countless hours of the show. Needless to say, when I saw that a game based around the show was due for release, I knew that one way or another it would find its way into my house. While it’s a pretty simplistic platformer, my kids greatly enjoyed it despite its flaws.

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