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Reviews

Crayola Scoot Review

OK, I know what you're thinking...

If you were to assume Crayola Scoot is a shovelware title not even worth a look, I wouldn’t blame you. But in this particular instance, you’d be mistaken. As it turns out, it’s a well done extreme sports title in the vein of Tony Hawk or Skate, with a hefty dose of Splatoon influence as well. With depth, variety, and a sizeable number of challenges, there’s plenty on offer in Crayola Scoot to bring in those that have been pining for a new skateboarding experience (though I’ll admit using a scooter is much less cool).

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The Missing: J.J. Macfield and the Island of Memories Review

Don't be missing out on this fascinating game.

The Missing is one of those games that forces you to immediately reflect on the entire experience once the credits roll. As the game comes to a close you’re presented with some truths that reshape your understanding of everything you’ve seen. To properly discuss The Missing, delving into the details of the ending is necessary. It reframes the entire adventure and it’s why this game is worth playing.

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Car Quest Review

A game about busy work.

Car Quest is one of those weird experiences that isn’t particularly fun or engaging, but can tap into your OCD tendencies and keep you playing even when you’d rather not. Its design is rather mundane - you drive around a world collecting an artifact at a time, which opens up a new area of the map where you’ll collect a new artifact, which will in turn open a new area of that map where you’ll collect… well, you get the point. This cycle is only broken on occasion where you’ll gain access to a portal that requires a certain number of batteries to get into. In the portal you’ll do more of what you do in the main world, just on a smaller scale, until you earn an artifact to use back in the main world, where the cycle continues.

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Nickelodeon Kart Racers Review

Competent kart racing with a light dash of Nickelodeon paint.

Five minutes with Nickelodeon Kart Racers and it’s very clear that Mario Kart 8 acted as not only an inspiration to the game, but in many cases as a blueprint for its design. As it turns out, that’s not a bad thing at all and helps make this a very competent racing game with some nice features and even a few things that help set it apart. But like any facsimile, it’s not nearly as crisp, pristine, or flawless as the original.

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Old School Musical Review

If Seltzer and Friedberg made a game.

For all the retro-inspired indie titles out there, the genre seems mostly earnest, even deferent. There may be a small jab, such as Bloodstained: Curse of the Moon regulating the whip to a sub weapon, yet these are smaller details as opposed to poking fun at the original retro titles. Granted, the goofy nature of many retro games renders parody harder to accomplish, as even Shovel Knight feels like it could have once been an earnestly made game from the '80s or '90s. Enter Old School Musical, a rhythm game which pokes fun at an entire smorgasbord of games.

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Flipping Death Review

If it wasn't for its heart and soul, you might just be annoyed to death.

I’ve had some trouble sticking with Flipping Death. In between playing other games for review I slowly chipped away at it, making small progress over a pretty extended period of time. On the surface, I really love what it’s going for. This platforming-adventure has a great sense of humor, memorable characters, and a really neat and unique art style that absolutely leaves an impression. While all of the accoutrement is fantastic, solving puzzles and accomplishing tasks feels pretty consistently obtuse and rarely satisfying when you finally figure it all out.

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Wandersong Review

For once, bards are cool!

At first pass, you may mistake Wandersong for a game about a bard who’s trying to save the world. I wouldn’t blame you, because while that is what it seems on the surface, more importantly Wandersong is a game about emotions and relationships. It’s about conquering your fears and adversity, doing what’s right even when everyone else is telling you it’s wrong. It’s about leaning on your friends when you can’t do something by yourself, and yes, it’s about singing your heart out even when nobody wants to hear you.

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Marble It Up! Review

You'll have a Marble Blast... once the rest of the content is available.

Back when the GameCube released, I developed a real love for rolling monkeys in balls along complex tracks while hoping to reach the finish line without falling off. Yes, Super Monkey Ball was truly something special. Later, during the Wii’s lifespan, a couple titles based around rolling marbles appeared under a new series, Kororinpa, scratching that same itch. These were incredible games that used the Wii’s motion control to great effect and since then I’ve been pining for more ball rolling goodness in whatever form I can get it. Enter Marble It Up, a spiritual successor to the Marble Blast series that had its final release on the PC and Xbox 360. While I missed these titles, if Marble It Up indicates their quality, I’m sure I’d have loved them.

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MagiCat Review

Meow meow, meow, meow meow meow meow, meow meow.

MagiCat is a fascinating example of a game. While it’s not particularly great, it takes a simple concept and tries everything and anything possible with the idea to see what sticks. Oftentimes it’s frustrating and cheap, other times brilliant and fun, it all depends on what level you’re in and what gimmick is on display.

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Velocity 2X Review

All warped out.

Velocity 2X, by all measures, is a well made game. It has a pretty extensive amount of content including 50 core levels with a healthy number of objectives to achieve in each, a set of unlockable puzzle-based bonus levels, and the Switch version even includes the DLC out-of-the-box. But even after completing the whole game, I never really felt satisfied with it. While there’s a lot of content, each level feels similar to the last and this lack of diversity eventually wore me down. By the time the credits rolled, I was relieved to be done with it.

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