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Touch My Katamari Review

A portable Katamari game that controls great, but could desperately use some more variety.

The last time the Katamari series came to a handheld console, it was a lesson in frustration to say the least. Without two joysticks to properly control the Katamari, things quickly fell apart; an unfortunate truth for fans dying to roll on the go. Well, six years and a brand new handheld system later, Katamari fans have finally gotten what they’ve been waiting so long for: a good looking Katamari experience loaded with all of the integral character and humor the series is known for, that – most importantly – controls like a dream. Unfortunately, its lack of variety and content cast a dark shadow over what could have been the ultimate handheld Katamari game.

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CONFIRMED - Assassin's Creed III to Take Place During Revolutionary War?

A Best Buy employee has provided Kotaku with an image from an employee newsletter that reveals details on the upcoming sequel.

UPDATE 2 - Ubisoft has confirmed the Revolutionary War setting by revealing the game's official box art (click through to see it!) 

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Doctor Lautrec and the Forgotten Knights Review

Cramming every idea into one game does not make it the greatest game.

Dr. Lautrec, a renowned Parisian puzzle-solver, is thrust into the center of a giant mystery that promises to tax your noggin as you seek the rightful heir to the French throne. At least that’s the way the game starts out.  As you work to recover enchanted treasures guarded by cops and secretive knights, you end up doing lots of other things that have nothing to do with solving puzzles. Each segment of the game drags in another popular game component and tries to create the perfect combo-game that will appeal to everyone.  Problem is, no single piece of Dr. Lautrec and the Forgotten Knights is particularly enjoyable, so the end product feels like a mix of bland, sequential minigames with a repetitive structure.

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BioShock Infinite To Hit the Streets This Fall

We now have an official date so that you can book your trip to the sky island of Columbia later this year.

After being in development for four years, Irrational Games’ next entry in the BioShock series, BioShock Infinite, has a release date. Gamers will finally be able to explore the floating city of Columbia on October 19, 2012 on the PlayStation 3, Xbox 360 or PC.

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Lumines: Electronic Symphony Review

The latest in the Lumines series brings light gameplay enhancements and gorgeous visuals.

Given the overwhelming success of Lumines on the PSP, as well as all of its subsequent releases on other platforms, it's not particularly surprising to see a new edition of the title on the PlayStation Vita at launch. Little has changed since the first rendition of the game, but Lumines: Electronic Symphony still packs quite a punch thanks to the sharp visual fidelity of the Vita and the well-tailored soundtrack.

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Nintendo Denies The Binding of Isaac a 3DS Release

Its controversial content is to blame.

Edmund McMillen tweeted last night that his title, The Binding of Isaac, won't be published on the 3DS.

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Indie Developer Bidogames Announces Nioki Adventure

The inaugural title from the new studio is coming to PC and XBLIG.

Bidogames, a new studio comprised of two people, has announced plans to release its first independent game on PC and Xbox Live's Indie Games service. Titled, Nioki Adventure, the game will feature a Terraria-influenced experience.

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Shin Megami Tensei: Devil Survivor 2 - Battle System Tutorial

Along with its retail release, Atlus decided to share a video with those wanting to learn more about Shin Megami Tensei: Devil Survivor 2's battle system.

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Mark of the Ninja Sneaking Onto XBLA This Summer

The Shank developer is developing this new ninja title.

Klei Entertainment released Shank 2 early this month but the developer is already preparing for their next title, Mark of the Ninja. The Xbox Live Arcade title has a release window of this summer as confirmed by G4TV. The website features an interactive text adventure that if completed shows how the game looks.

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Asura’s Wrath Review

Is an interactive anime right for you? Please sit down; Doctor Julian will be seeing you shortly.

Every now and again a game will come along that defies classification. Such is the case with Asura’s Wrath, a mysterious game from CyberConnect2 and Capcom. Announced with little fanfare and even less information, Asura’s Wrath has been a difficult game to peg. Is it an action game? Is it a simple beat-'em-up, ala Final Fight? Is it a modern day Dragon’s Lair? Well, before I can answer those questions, I will need to perform a full physical of your gaming and anime tastes; please drop your pants. No? Well, you’ll need to at least fill out this questionnaire.

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