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Ratchet & Clank: All 4 One Beta Code Giveaway!

Entry is easy, click through for the details! Hurry up and comment, we're closing the ability to enter on Friday night!

Thanks to our friends at Sony and Access PR, we have a few codes to giveaway for the now active beta of Ratchet & Clank: All 4 One! By now, you've surely had a chance to check out this great series and should be just as excited as we are for the up-to-four player co-op available in All 4 One. The last entry in the series, A Crack in Time, showcased just how far the series could go, and thanks to this unique opportunity you now have your chance to check out where the series will go next ahead of everyone else.

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Ratchet & Clank: All 4 One - Weapon Series Two and Three

A look at the collection of weapons that players will be able to use in Ratchet & Clank: All 4 One. Click through to watch series three.

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PixlTalk Episode 38: Zone of the Casuals

Delayed due to some technical difficulties, the latest issue of PixlTalk is finally available!

With the PS3 price drop, Nick, Chessa, Jason, and Nate talk about the effectiveness of the cut and if it will pull in a larger market share for the third place Sony system. This leads very naturally into a discussion on the Microsoft-Sony team up rumor, which also brings up a discussion of the proper resting place of the casual gamer (hint: it's not the Wii).

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Ratchet & Clank: All 4 One - GamesCom Trailer

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Zone of the Enders 3DS Revealed?

A mysterious tweet from Hideo Kojima reveals what might be the next Zone of the Enders title.

Yesterday, Hideo Kojima posted a mysterious tweet that depicted an image with a Jehuty Orbital Frame and a logo for what appears to be Zone of the Enders 3DS. The acronym representing the game, ZOE, is shown with its direct mirror to the right, which closely resembles 3DS.

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Dead Rising 2: Off the Record Hands On Preview

Plus footage from the show floor.

The 10-minute E3 demo featured a zombie beat-down in a futuristic carnival called “Uranus Zone,” set in Fortune City, Nevada.

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Prince of Persia Trilogy Review

The graphics haven’t particularly aged well, but boy are the games still great.

It’s mind-blowing to think it has been eight years since the original release of Prince of Persia: The Sands of Time; at the time, the game was ground-breaking in its unique approach to platforming, combat and its signature time-reversing mechanic. While it feels like the game was released just yesterday, it’s getting old and it’s absolutely showing its age – even with the slight graphical improvement featured in this remastered compilation.

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Konami announces HD remakes of Metal Gear Solid, Zone of the Enders, and Silent Hill

Yes... you’re reading that headline correctly.

To much surprise, tucked in the middle of Konami’s Pre-E3 Conference video was the reveal of the “Metal Gear Solid HD Collection.” The package will feature MGS 2, MGS 3: Snake Eater and MGS: Peace Walker. Oddly enough, Metal Gear Solid wasn’t included, so Twin Snakes might be the most “HD” experience for players. Leaving that fact aside, the collection will not only be available for the PS3, but the 360 as well and will support 1080p graphics. Don’t worry though MGS purists; PS3 looks to be the system to own it on. The PS3 will get an exclusive feature, labeled “Transfarring,” which allows players to stop a game in progress, transfer their Peace Walker game file to a PSP, and continue where they left off.

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University of Missouri Claims a Link Between Aggression and Violent Video Games

Nick takes a look at the claims and provides some counter points to the study.

Based on a PR email I just received from the University of Missouri, they have finally proven the link between violent video games and an increase in aggressive behavior. The study performed was a fairly simple one. A group of 70 participating children were each randomly assigned a violent or non-violent video game to play for 25 minutes. Immediately after, each of the participants were given the ability to give an opponent a blast of loud noise. The level of the noise blast was used as a gauge of aggression. As you might expect, the findings have indicated that those who played the violent game were more "aggressive" than those who did not. I don't want to get too in-depth, but I find these claims dubious, to say the least.

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Why Sony's Not 'Welcoming You Back' With Wallet Funds

... and why the games and services they are offering are tailored to their benefit.

The answer is pretty simple, actually. See if you can spot the trend in the listing of titles below:

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